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Releases: Pixelplayz2215/MinebloxRoyale
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Mineblox Royale v1.0.1.5
Fixes from what players' Melty reported on 1.0.1.4. For Minecraft: Java Edition 26.3 (Fabric). The same 1.0.1.5 is on Melty.
Everything from 1.0.1.4 and earlier is in here too.
What's new
- No crash opening the Locker in a small window: in a window narrower than the Locker's list (Minecraft's own 854 x 480 window, or a minimized one), the preview of you had no room, and the game asked the graphics card for a picture of no size and crashed (OpenGL error 1281). The preview now just waits until the window is big enough.
- More graphics driver crashes recognised: a crash in a graphics driver's shader compiler (NVIDIA's
nvgpucomp64.dll, AMD'samdxc64.dll, Intel'sigc64.dll) now also gets the chat line on the next start saying to update the driver.
Which file do I download?
| Launcher | File |
|---|---|
| Prism Launcher (easiest: Prism is included, nothing to install) | MinebloxRoyale-1.0.1.5.Prism.Launcher.ready.to.play.zip |
| Prism Launcher (already installed) | MinebloxRoyale-1.0.1.5.Prism.Launcher.import.zip |
| CurseForge | MinebloxRoyale-1.0.1.5.CurseForge.zip |
| Modrinth App | MinebloxRoyale-1.0.1.5.Modrinth.App.mrpack |
| Lunar Client | MinebloxRoyale-1.0.1.5.Lunar.Client.mrpack |
| ATLauncher | MinebloxRoyale-1.0.1.5.ATLauncher.mrpack |
| GDLauncher | MinebloxRoyale-1.0.1.5.GDLauncher.mrpack |
| MultiMC | MinebloxRoyale-1.0.1.5.MultiMC.import.zip |
| Minecraft Launcher (Mojang's) or any other | MinebloxRoyale-1.0.1.5.Minecraft.Launcher.zip |
The install steps for each launcher are in the README. The .mrpack files download Fabric API and e4mc from Modrinth while they import, so be online. The first time, your launcher downloads Minecraft 26.3 itself from Mojang (about 500 MB, once): leave its progress window open until the game appears.
Already playing an earlier version? Your unlocks and outfit carry over: they're kept outside the game folder.
Everything in the game is described in the v1.0.0 release, and what 1.0.1 remade in the v1.0.1 release.
Not affiliated with Mojang, Microsoft, Roblox Corporation or Epic Games.
Mineblox Royale v1.0.1.4
Help for crashes, from what players' Melty reported on 1.0.1.3 (a crash inside NVIDIA's graphics driver, and one that left no log). For Minecraft: Java Edition 26.3 (Fabric). The same 1.0.1.4 is on Melty.
Everything from 1.0.1.3 and earlier is in here too.
What's new
- What crashed, and how to fix it: if your last game closed by itself, the next start finds out why: from Java's own crash file, or from Windows' crash report when Java couldn't write one, like a crash inside a graphics driver. If it was your graphics driver (NVIDIA, AMD or Intel), the chat says so once you're in your world, and where to update it, which usually fixes it.
- Better reports: the cause also goes into the game's log, so crash reports say what crashed, not just that it did. Java's crash files are moved into
minebloxroyale/crashesonce read.
Which file do I download?
| Launcher | File |
|---|---|
| Prism Launcher (easiest: Prism is included, nothing to install) | MinebloxRoyale-1.0.1.4.Prism.Launcher.ready.to.play.zip |
| Prism Launcher (already installed) | MinebloxRoyale-1.0.1.4.Prism.Launcher.import.zip |
| CurseForge | MinebloxRoyale-1.0.1.4.CurseForge.zip |
| Modrinth App | MinebloxRoyale-1.0.1.4.Modrinth.App.mrpack |
| Lunar Client | MinebloxRoyale-1.0.1.4.Lunar.Client.mrpack |
| ATLauncher | MinebloxRoyale-1.0.1.4.ATLauncher.mrpack |
| GDLauncher | MinebloxRoyale-1.0.1.4.GDLauncher.mrpack |
| MultiMC | MinebloxRoyale-1.0.1.4.MultiMC.import.zip |
| Minecraft Launcher (Mojang's) or any other | MinebloxRoyale-1.0.1.4.Minecraft.Launcher.zip |
The install steps for each launcher are in the README. The .mrpack files download Fabric API and e4mc from Modrinth while they import, so be online. The first time, your launcher downloads Minecraft 26.3 itself from Mojang (about 500 MB, once): leave its progress window open until the game appears.
Already playing an earlier version? Your unlocks and outfit carry over: they're kept outside the game folder.
Everything in the game is described in the v1.0.0 release, and what 1.0.1 remade in the v1.0.1 release.
Not affiliated with Mojang, Microsoft, Roblox Corporation or Epic Games.
Mineblox Royale v1.0.1.3
A fix for playing with friends through Melty's Join button: friends who press Join before the host's world is open no longer get stuck on "Waiting for the host's game to open". For Minecraft: Java Edition 26.3 (Fabric). The same 1.0.1.3 is on Melty.
On any other launcher, 1.0.1.3 plays the same as 1.0.1.2, whose fixes are all in here too.
What's fixed
- The host can be joined from the start: Melty gives every game a port to open its world on, so the host's game shares its address the moment it starts, not once its world has loaded. Melty only starts a friend's game once the host has an address, so friends who pressed Join while the host was still loading used to get "Waiting for the host's game to open" and no game at all. e4mc's address still takes over once the world is open.
- Waiting in your own world: a friend whose game can't get into the host's yet (still loading, or unreachable) goes to their own world after three tries. The chat says so, with a [Join them] button. Clicking it, or typing
/rejoin, tries the host again; if their world still isn't open, you're back in your own. - A world opened again later (after
/rcor the title screen) shares its address straight away too. - The modpack's icon shows its version (1.0.1.3) in your launcher.
Which file do I download?
| Launcher | File |
|---|---|
| Prism Launcher (easiest: Prism is included, nothing to install) | MinebloxRoyale-1.0.1.3.Prism.Launcher.ready.to.play.zip |
| Prism Launcher (already installed) | MinebloxRoyale-1.0.1.3.Prism.Launcher.import.zip |
| CurseForge | MinebloxRoyale-1.0.1.3.CurseForge.zip |
| Modrinth App | MinebloxRoyale-1.0.1.3.Modrinth.App.mrpack |
| Lunar Client | MinebloxRoyale-1.0.1.3.Lunar.Client.mrpack |
| ATLauncher | MinebloxRoyale-1.0.1.3.ATLauncher.mrpack |
| GDLauncher | MinebloxRoyale-1.0.1.3.GDLauncher.mrpack |
| MultiMC | MinebloxRoyale-1.0.1.3.MultiMC.import.zip |
| Minecraft Launcher (Mojang's) or any other | MinebloxRoyale-1.0.1.3.Minecraft.Launcher.zip |
The install steps for each launcher are in the README. The .mrpack files download Fabric API and e4mc from Modrinth while they import, so be online. The first time, your launcher downloads Minecraft 26.3 itself from Mojang (about 500 MB, once): leave its progress window open until the game appears.
Already playing an earlier version? Your unlocks and outfit carry over: they're kept outside the game folder.
Everything in the game is described in the v1.0.0 release, and what 1.0.1 remade in the v1.0.1 release.
Not affiliated with Mojang, Microsoft, Roblox Corporation or Epic Games.
Mineblox Royale v1.0.1.2
A fix for playing with friends through Melty's Join button, where friends could be left on "Waiting for the host's game to open". For Minecraft: Java Edition 26.3 (Fabric). The same 1.0.1.2 is live on Melty.
On any other launcher, 1.0.1.2 plays the same as 1.0.1.1, whose fixes are all in here too.
What's fixed
- Friends get in when e4mc can't: a host's world used to wait for a join address from e4mc's relay. On networks that block the relay, or when it doesn't answer, that address never came, so friends sent by Melty waited forever. Now, if e4mc can't be reached or hasn't given an address 20 seconds after the world opens, the game gives Melty the host PC's own address and port.
- Melty brings friends in over its own connection, and friends on the same home network connect straight in.
- e4mc is still asked again in the background, and its address takes over once it comes.
- No more dead addresses: leaving your own world (back to the title screen, or into a friend's room with
/rc) now takes its address away from Melty, so friends aren't sent to a world that has closed. Opening the world again gives Melty its new address. - A failed join ends in your own world: when Melty's Join can't get you into your friend's game after three tries, you go to your own world after a few seconds instead of staying on the error screen. The chat says what happened and how to try again with
/rc.
Which file do I download?
| Launcher | File |
|---|---|
| Prism Launcher (easiest: Prism is included, nothing to install) | MinebloxRoyale-1.0.1.2.Prism.Launcher.ready.to.play.zip |
| Prism Launcher (already installed) | MinebloxRoyale-1.0.1.2.Prism.Launcher.import.zip |
| CurseForge | MinebloxRoyale-1.0.1.2.CurseForge.zip |
| Modrinth App | MinebloxRoyale-1.0.1.2.Modrinth.App.mrpack |
| Lunar Client | MinebloxRoyale-1.0.1.2.Lunar.Client.mrpack |
| ATLauncher | MinebloxRoyale-1.0.1.2.ATLauncher.mrpack |
| GDLauncher | MinebloxRoyale-1.0.1.2.GDLauncher.mrpack |
| MultiMC | MinebloxRoyale-1.0.1.2.MultiMC.import.zip |
| Minecraft Launcher (Mojang's) or any other | MinebloxRoyale-1.0.1.2.Minecraft.Launcher.zip |
The install steps for each launcher are in the README. The .mrpack files download Fabric API and e4mc from Modrinth while they import, so be online. The first time, your launcher downloads Minecraft 26.3 itself from Mojang (about 500 MB, once): leave its progress window open until the game appears.
Already playing an earlier version? Your unlocks and outfit carry over: they're kept outside the game folder.
Everything in the game is described in the v1.0.0 release, and what 1.0.1 remade in the v1.0.1 release.
Not affiliated with Mojang, Microsoft, Roblox Corporation or Epic Games.
Mineblox Royale v1.0.1.1
A fix-up of Mineblox Royale 1.0.1, from what players' logs on Melty showed: the same game, steadier for playing with friends and kinder to a full disk. For Minecraft: Java Edition 26.3 (Fabric). The same 1.0.1.1 also went out on Melty.
1.0.1.2 followed the same day, so get that one unless you need this exact version.
What's fixed
- Playing with friends: e4mc's two relay libraries now come with the game, in the
minebloxroyale/e4mcfolder. They're e4mc's own builds from natives.e4mc.link, checked by their SHA-256, so e4mc never has to download them. Where that download was blocked, your world never got a join address and friends couldn't get in. - The relay unreachable: when e4mc can't reach its relay (for example, no internet yet), the game asks again after 20 seconds, then 40, 80 and 160, and every 5 minutes after that. The log says why friends can't join yet.
- Low disk space: a new island is only made when there's 1 GB free; otherwise the next match is on the same island, and the hub and chat say so. An island being made stops when there's less than 300 MB free. A full disk used to crash the game mid-match.
- Demo World: old islands are removed in Minecraft's demo world too (an account that doesn't own Minecraft plays there). They used to pile up until the disk was full.
- Plain lines instead of errors: a minimized window (wherever Minecraft logs it), e4mc's relay failing, and a file the game couldn't save each write one plain line in the log instead of a long Java error. A file can't be saved when the disk is full or another program is holding it. The island restore list is now tried three times and replaced whole.
On Melty
Melty now sets up Minecraft itself (its own Prism Launcher, Java and your sign-in), so its download carries only the mods and the minebloxroyale folder: 94 MB instead of 197 MB. The first start moves your world and game settings across from the earlier install. The game also finds Roblox and Fortnite on the PC itself: Melty used to pass their folders, which stopped Play for players without Fortnite. This page's Prism download still includes Prism Launcher and Java 25, as before.
Which file do I download?
| Launcher | File |
|---|---|
| Prism Launcher (easiest: Prism is included, nothing to install) | MinebloxRoyale-1.0.1.1.Prism.Launcher.ready.to.play.zip |
| Prism Launcher (already installed) | MinebloxRoyale-1.0.1.1.Prism.Launcher.import.zip |
| CurseForge | MinebloxRoyale-1.0.1.1.CurseForge.zip |
| Modrinth App | MinebloxRoyale-1.0.1.1.Modrinth.App.mrpack |
| Lunar Client | MinebloxRoyale-1.0.1.1.Lunar.Client.mrpack |
| ATLauncher | MinebloxRoyale-1.0.1.1.ATLauncher.mrpack |
| GDLauncher | MinebloxRoyale-1.0.1.1.GDLauncher.mrpack |
| MultiMC | MinebloxRoyale-1.0.1.1.MultiMC.import.zip |
| Minecraft Launcher (Mojang's) or any other | MinebloxRoyale-1.0.1.1.Minecraft.Launcher.zip |
The install steps for each launcher are in the README. The .mrpack files download Fabric API and e4mc from Modrinth while they import, so be online. The first time, your launcher downloads Minecraft 26.3 itself from Mojang (about 500 MB, once): leave its progress window open until the game appears.
Already playing an earlier version? Your unlocks and outfit carry over: they're kept outside the game folder.
Everything in the game is described in the v1.0.0 release, and what 1.0.1 remade in the v1.0.1 release.
Not affiliated with Mojang, Microsoft, Roblox Corporation or Epic Games.
Mineblox Royale v1.0.1
Mineblox Royale 1.0.1: a graphics update. Almost everything you see in a match was remade in Blender, every move and emote was animated again with bending knees and elbows, and every fix from 1.0.0.1 to 1.0.0.4 is in. For Minecraft: Java Edition 26.3 (Fabric).
New models
- Guns: all 5 remade. The whole body of a gun is now in its rarity colour, not a thin stripe: Common grey, Uncommon green, Rare blue, Epic purple, Legendary gold. This shows in your hand, on the ground and in the hotbar.
- Heals and shields: all 6 remade.
- Pickaxe: a Fortnite-style pickaxe replaces the iron pickaxe look.
- Cars: all 7 kinds remade, each with 4 damage stages: dents, scratches, cracked and then smashed glass, a hanging bumper, a lost hubcap and an open door.
- Battle Bus: more detail, including the grille, framed windows, door, ladder, roof rack and a striped balloon.
- Reboot van: new model. Its screens and roof light glow green when it's ready and red while it recharges.
- Gliders: all 46 remade, and 1.45x bigger.
- Hair: every style sculpted from real locks of hair: fringes, ponytails, pigtails, buns, ringlets, a soft afro. Each one fits cleanly under every hat.
- Hats: smoother, with the details real ones have: cap seams and stitching, knitted beanies with ribbed cuffs and pompoms, buckles, bands and brim binding, crown cushions and pearls, rivets and straps on helmets.
- Shoes: proper soles with tread, toe bumpers, laces and tongues on sneakers; lug soles, heels and hooks on boots; straps and tassels on loafers.
- Back bling: all 37 remade smoother.
- Fixes found checking every new picture: the army helmet's camo is painted flat on the helmet; the mohawk's crest is a thin fin and its crown has no bare disc; cap stitching sits on the brim; the halo has no stray sparkles; bunny and cat ears have one headband, and the bunny's pink insides no longer flicker; boot and loafer heels sit under the sole; pigtails no longer have strands like eyebrows over the temples; the Battle Bus door no longer covers the front wheel; the bandages' loose end is a flat strip; wrecked car bonnets buckle up into a peak.
- Shirts and pants: 3D collars, cuffs, belts and buckles, pockets, overall straps, suit lapels and ties, badges, sashes with medals, knee pads and side piping, on top of their printed designs.
- Loot chests: both chests remade in Blender: the wooden one with gold bands, corner brackets and a lock, and the rare one in deep blue with silver trim. Real planks with grooves between them, a rounded lid, and a glowing floor inside. When you search a chest, its lid swings open with a little bounce. A chest that's already open when you arrive is simply open.
- Cars, gliders and cosmetics use lighter models far away, so lots of bots on screen stay smooth.
Animations
- Knees and elbows: every avatar's arms and legs now bend in the middle. The bend is smooth on the outside and keeps the limb the same length, so feet stay on the ground. Shirts, pants, shoes and their stripes, cuffs and knee pads bend with them. A held gun or pickaxe follows the forearm. The deeper a joint bends, the longer the stretch it curves over, so the inside of the knee or elbow is squeezed but never folds over itself (that fold made the pants and sleeves flicker behind the knees and inside the elbows).
- Arms that twist, bodies that flip: an arm can now turn along its length, so an elbow can fold any way (across the face for the Dab), and the whole body can turn over (a headspin).
- New moves, all animated in Blender:
- Walking heel to toe with soft knees, arms swinging.
- Running: leaning in, knees up, heels kicking back, arms pumping with bent elbows.
- Sneaking: low on bent knees, leaning in.
- Jumping and falling: knees tuck on the way up, legs reach for the ground coming down, arms and legs spread when falling fast.
- Aiming: the forearm holding the gun follows exactly where you look, whether you look up or down, while standing, walking or sprinting.
- Pickaxe: a big over-the-shoulder chop on every hit. The body turns and leans into it when you stand still; on the move only the arm chops, so the hips don't sink into the legs. Holding the button down to mine flows from one chop into the next.
- Healing: bandages and med kits are wrapped in front of you; shield potions, Slurp Juice and the Chug Jug are drunk at the mouth.
- Reviving: down on one knee next to your teammate, both hands working.
- Rebooting: typing on the Reboot Van's screen.
- Searching a chest: bent over it, rummaging.
- Swimming front crawl, treading water, climbing ladders hand over hand, gliding with the legs dangling.
- Changing from one move to another blends smoothly, including going straight from healing to drinking.
- The moves mixed together in the game (aiming, chopping, healing or drinking while walking, sprinting or sneaking) are checked on the real body too: nothing goes through anything.
- Everyone sees it: you can see other players and bots reviving and rebooting, and other players searching chests.
- Emotes: all 40 animated again in Blender, now with elbows and knees: waving from the elbow, robot arms at 90 degrees, a boxing guard, double biceps, hands on hips, knees tucked in jumps. They're smoother, with the head nodding, turning and tilting and the body leaning, twisting and bouncing. Nothing goes through anything: every frame is checked on the real Roblox body, so arms and legs never go into the body, the head or each other, and dips bend the knees instead of sinking the feet into the floor. Emotes that crossed the arms over the body (like Arm Swing) now swing them to the middle, in front or behind, because a Roblox R6 arm can't cross in front without going into the chest.
- Floss: slower, and the arms swing right across the body, in front and then behind, with the hips swaying the other way. Like Roblox's own R6 Floss, the arms pass a little into the edge of the body as they cross (the one emote allowed to).
- Dab: a real dab: one arm straight out and up, the other folded across the face with the head bowed into the elbow.
- Raise the Roof: palms up by the shoulders with the elbows forward, pushing up into a V overhead, twice a beat (it looked like flexing before).
- Breakdance Spin: a headspin: upside down on the head, legs up in a V, spinning.
- Knocked down: a new crawl along the ground: one arm reaches ahead while the other pulls back, the legs push, the head looks up.
Gameplay
- Your team can still bring you back: in Duos, Trios and Squads the match no longer ends the moment you (the only real player) are eliminated. While your reboot card is out and a teammate still stands, you watch your team and the match goes on; it ends when your team is out or the card runs out.
- Cars: hitting a parked car with the pickaxe works again (it wouldn't start breaking).
- Reboot vans: always placed out in the open, never inside or under a tree.
- Fairer bots at the start:
- A bot without a gun loots instead of chasing players.
- No bot comes after you while you have no gun.
- At most 2 bots chase you at once.
- A bot you shoot will still fight back.
Other
- Shirts and pants no longer flicker: their printed designs were drawn twice in the same place, once facing each way, and Minecraft 26 shades a face seen from behind darker, so the two fought (white and grey speckles on the shirt). Now each is drawn once.
- No dark patches on hats: a few rims and brims (the tricorne's, the pith helmet's, the buzz cut's edge, some gliders) had triangles facing the wrong way, which Minecraft 26 draws dark. They're turned the right way when the game loads them.
- Starting the game: the Prism Launcher package now carries Minecraft's and Fabric's version details and Java 25, so Prism doesn't have to download them before the game starts. On some PCs that download never got through and the game closed right after starting. The same fix went to Melty as 1.0.0.1.
- Playing with friends: the host's game writes its join address the moment the relay gives it out, without waiting for the chat message, and starts a fresh note every launch, so friends are never sent an old address. (Also in 1.0.0.2.)
- Sign-in errors: when Minecraft can't check the Microsoft sign-in (an offline account, or one whose sign-in has run out), each check writes one plain line in the log instead of a long error. Playing works as normal; joining friends needs a signed-in account. (Also in 1.0.0.2.)
- Fewer false errors in the log: Realms and e4mc messages (as in 1.0.0.3), a minimized window, Windows performance counters being off, and Windows blocking the bundled ffmpeg (as in 1.0.0.4) each write one plain line instead of a long error.
- Old islands off your disk: every match is played on a new island, and the old ones used to stay in the world folder for good; they're removed when the world opens now. (Also in 1.0.0.4.)
- Test builds show their version on the hub's main board, for example "v1.0.1 - TEST 4".
Which file do I download?
| Launcher | File |
|---|---|
| Prism Launcher (easiest: Prism is included, nothing to install) | MinebloxRoyale-1.0.1.Prism.Launcher.ready.to.play.zip |
| Prism Launcher (already installed) | MinebloxRoyale-1.0.1.Prism.Launcher.import.zip |
| CurseForge | MinebloxRoyale-1.0.1.CurseForge.zip |
| Modrinth App | MinebloxRoyale-1.0.1.Modrinth.App.mrpack |
| Lunar Client | MinebloxRoyale-1.0.1.Lunar.Client.mrpack |
| ATLauncher | MinebloxRoyale-1.0.1.ATLauncher.mrpack |
| GDLauncher | MinebloxRoyale-1.0.1.GDLauncher.mrpack |
| MultiMC | MinebloxRoyale-1.0.1.MultiMC.import.zip |
| Minecraft Launcher (Mojang's) or any other | MinebloxRoyale-1.0.1.Minecraft.Launcher.zip |
The install steps for each launcher are in the [README](https://github.com/Pixelplayz2215/MinebloxRoyale#i...
Mineblox Royale v1.0.0.4
A fix-up of Mineblox Royale 1.0.0.3, from players' logs: the same game, kinder to your disk, with a cleaner log. For Minecraft: Java Edition 26.3 (Fabric). The same 1.0.0.4 is also on Melty.
What's fixed
- Old islands are cleared off your disk. Every match is played on a brand-new island, and the old ones used to stay in the world folder for good (about 100 MB a match), until a disk could run full in the middle of a game. Now the islands you've finished with are removed when the world opens; the hub, your stats and the next island stay. Only Mineblox Royale's own world is ever touched, never any other world.
- "Errors loading its code" on Melty: again, nothing was failing to load. Three more things wrote long Java errors into the log, and each is one plain line now:
- minimizing the game window (Minecraft can't draw while it's minimized, and says so for every frame);
- Windows performance counters being switched off on your PC (Minecraft's own system report complains at every start);
- Windows Smart App Control (or an antivirus) blocking the bundled ffmpeg, which reads the Roblox sounds. The Roblox sounds are then off, and everything else works.
- First start: your launcher downloads Minecraft 26.3 itself from Mojang the first time (about 500 MB, once). Leave its progress window open until the game appears.
Which file do I download?
| Launcher | File |
|---|---|
| Prism Launcher (easiest: Prism is included, nothing to install) | MinebloxRoyale-1.0.0.4.Prism.Launcher.ready.to.play.zip |
| Prism Launcher (already installed) | MinebloxRoyale-1.0.0.4.Prism.Launcher.import.zip |
| CurseForge | MinebloxRoyale-1.0.0.4.CurseForge.zip |
| Modrinth App | MinebloxRoyale-1.0.0.4.Modrinth.App.mrpack |
| Lunar Client | MinebloxRoyale-1.0.0.4.Lunar.Client.mrpack |
| ATLauncher | MinebloxRoyale-1.0.0.4.ATLauncher.mrpack |
| GDLauncher | MinebloxRoyale-1.0.0.4.GDLauncher.mrpack |
| MultiMC | MinebloxRoyale-1.0.0.4.MultiMC.import.zip |
| Minecraft Launcher (Mojang's) or any other | MinebloxRoyale-1.0.0.4.Minecraft.Launcher.zip |
The install steps for each launcher are in the README. The .mrpack files download Fabric API and e4mc from Modrinth while they import, so be online.
Already playing an earlier 1.0.0? Your unlocks and outfit carry over: they're kept outside the game folder.
Everything in the game is described in the v1.0.0 release.
Not affiliated with Mojang, Microsoft, Roblox Corporation or Epic Games.
Mineblox Royale v1.0.0.3
A fix-up of Mineblox Royale 1.0.0.2: the same game, with a cleaner log. For Minecraft: Java Edition 26.3 (Fabric). The same 1.0.0.3 is also on Melty.
What's fixed
- "Errors loading its code" on Melty: nothing was failing to load. When Minecraft can't check your Microsoft sign-in (an offline account, or a sign-in that has run out), its account and Realms checks still showed up in the log as Java exceptions, and one Realms message wasn't caught at all. e4mc also wrote a long error whenever it turned away a connection that didn't pass its security check (your world stays open when that happens). Each of these is now one plain line, and real problems are still logged in full.
- The game itself is unchanged from 1.0.0.2.
Which file do I download?
| Launcher | File |
|---|---|
| Prism Launcher (easiest: Prism is included, nothing to install) | MinebloxRoyale-1.0.0.3.Prism.Launcher.ready.to.play.zip |
| Prism Launcher (already installed) | MinebloxRoyale-1.0.0.3.Prism.Launcher.import.zip |
| CurseForge | MinebloxRoyale-1.0.0.3.CurseForge.zip |
| Modrinth App | MinebloxRoyale-1.0.0.3.Modrinth.App.mrpack |
| Lunar Client | MinebloxRoyale-1.0.0.3.Lunar.Client.mrpack |
| ATLauncher | MinebloxRoyale-1.0.0.3.ATLauncher.mrpack |
| GDLauncher | MinebloxRoyale-1.0.0.3.GDLauncher.mrpack |
| MultiMC | MinebloxRoyale-1.0.0.3.MultiMC.import.zip |
| Minecraft Launcher (Mojang's) or any other | MinebloxRoyale-1.0.0.3.Minecraft.Launcher.zip |
The install steps for each launcher are in the README. The .mrpack files download Fabric API and e4mc from Modrinth while they import, so be online.
Already playing 1.0.0 or 1.0.0.2? Your unlocks and outfit carry over: they're kept outside the game folder.
Everything in the game is described in the v1.0.0 release.
Not affiliated with Mojang, Microsoft, Roblox Corporation or Epic Games.
Mineblox Royale v1.0.0.2
A fix-up of Mineblox Royale 1.0.0: the same game, easier to start and to play with friends. For Minecraft: Java Edition 26.3 (Fabric). The same 1.0.0.2 is also going out on Melty.
What's fixed
- The game closing right after starting (Prism Launcher): before the game can start, Prism downloads Minecraft's and Fabric's version details, and Java. On some PCs that download never got through, and the game closed. The Prism downloads now include the version details, and the ready-to-play Prism also includes Java 25, so nothing has to be downloaded first.
- Friends joining your game: your game now writes down its join address the moment the relay gives it out, without waiting for the chat message. It also starts a fresh note every time it launches, so friends are never sent an old address.
- Sign-in errors in the log: when Minecraft can't check your Microsoft sign-in (an offline account, or a sign-in that has run out), each of those checks now writes one plain line instead of a long error. You can still play, but joining friends' games needs a signed-in Minecraft account.
Which file do I download?
| Launcher | File |
|---|---|
| Prism Launcher (easiest: Prism is included, nothing to install) | MinebloxRoyale-1.0.0.2.Prism.Launcher.ready.to.play.zip |
| Prism Launcher (already installed) | MinebloxRoyale-1.0.0.2.Prism.Launcher.import.zip |
| CurseForge | MinebloxRoyale-1.0.0.2.CurseForge.zip |
| Modrinth App | MinebloxRoyale-1.0.0.2.Modrinth.App.mrpack |
| Lunar Client | MinebloxRoyale-1.0.0.2.Lunar.Client.mrpack |
| ATLauncher | MinebloxRoyale-1.0.0.2.ATLauncher.mrpack |
| GDLauncher | MinebloxRoyale-1.0.0.2.GDLauncher.mrpack |
| MultiMC | MinebloxRoyale-1.0.0.2.MultiMC.import.zip |
| Minecraft Launcher (Mojang's) or any other | MinebloxRoyale-1.0.0.2.Minecraft.Launcher.zip |
The install steps for each launcher are in the README. The .mrpack files download Fabric API and e4mc from Modrinth while they import, so be online.
Already playing 1.0.0? Your unlocks and outfit carry over: they're kept outside the game folder.
Everything in the game is described in the v1.0.0 release.
Not affiliated with Mojang, Microsoft, Roblox Corporation or Epic Games.
Mineblox Royale v1.0.0
The first public release of Mineblox Royale: a battle royale in Minecraft with a Roblox-style hub and Fortnite's rules, for Minecraft: Java Edition 26.3 (Fabric).
Which file do I download?
| Launcher | File |
|---|---|
| Prism Launcher (easiest: Prism is included, nothing to install) | MinebloxRoyale-1.0.0.Prism.Launcher.ready.to.play.zip |
| Prism Launcher (already installed) | MinebloxRoyale-1.0.0.Prism.Launcher.import.zip |
| CurseForge | MinebloxRoyale-1.0.0.CurseForge.zip |
| Modrinth App | MinebloxRoyale-1.0.0.Modrinth.App.mrpack |
| Lunar Client | MinebloxRoyale-1.0.0.Lunar.Client.mrpack |
| ATLauncher | MinebloxRoyale-1.0.0.ATLauncher.mrpack |
| GDLauncher | MinebloxRoyale-1.0.0.GDLauncher.mrpack |
| MultiMC | MinebloxRoyale-1.0.0.MultiMC.import.zip |
| Minecraft Launcher (Mojang's) or any other | MinebloxRoyale-1.0.0.Minecraft.Launcher.zip |
The install steps for each launcher are in the README. The .mrpack files download Fabric API and e4mc from Modrinth while they import, so be online.
What's in it
- Matches of up to 100: real players plus bots, in Solo, Duos, Trios or Squads.
- Fortnite's flow: the Battle Bus, skydiving and gliders, an 8-phase storm, loot chests (hold F), five guns from Common to Mythic, and heals and shields.
- Building and harvesting: walls, floors and ramps in wood, brick or metal; trees, stone, houses and parked cars to break for materials.
- A new island every match: about 20 buildings, with at least 2 of every kind.
- Team modes: parties, knocked and revive, reboot cards and vans.
- A Roblox-style hub: portals, an obby, the Sky Tower, a shooting range, boards and a leaderboard. The Locker has outfits, emotes, gliders and back bling to unlock.
- Bots that loot, farm, build (walls, ramps, 90s, boxes), swim and revive.
- Play with friends: room codes (
/rc), with no port forwarding needed.
Optional: with Roblox installed, players get the Roblox avatar look, outfits, emotes and sounds; with Fortnite installed, a poster appears in the hub. Both are read from your own copies and never included.
Not affiliated with Mojang, Microsoft, Roblox Corporation or Epic Games.