Releases: PlayFab/PlayFabSDK_Unreal
Release list
3.1.3
PlayFab Unreal Engine Plugin — v3.1.3 (GA)
Release Date: August 20, 2026
Release Type: General Availability (GA)
GDK Requirement: Microsoft Gaming Development Kit (GDK) — 2604 Update 2 (260402)
Overview
Release of the PlayFab Unreal Engine Plugin adding Unreal Engine 5.8 support, multiple concurrent sessions, per-session PlayFab Party networks, and expanded dedicated-server support.
✨ What's New
- Unreal Engine 5.8 support
- Support for multiple simultaneous named sessions, allowing for separate social and gameplay sessions
- Per-session PlayFab Party networks with one selectable voice-enabled session
- Dedicated-server creation and ownership of PlayFab lobbies
- Configurable searchable session settings for filtered lobby discovery
- GDK friend-lobby discovery, modern game-invite activation, and single-instance PIE support
🐛 Fixes & Improvements
- Prevented authentication retry storms with bounded retry backoff
- Improved lobby creation reliability and concurrent session operations during matchmaking
- Fixed and expanded Game Save results, callbacks, threading, rollback, and cloud-state handling
- Improved session, Party, voice, editor-lifecycle, non-unity, and non-PCH stability
⚠️ Breaking Changes
- Voice must be requested with bUseLobbiesVoiceChatIfAvailable and can be active for only one session
- Game Save UI completion delegates now return structured result enums and an error message
- GetLoginStatus now reports PlayFab authentication status rather than native-platform login status
- Entity handles must be retrieved when needed instead of cached across re-authentication
- Direct Party-network call sites must use the session's FPlayFabPartyNetwork object
📦 Components
- PlayFabUnreal Plugin —
3.1.3 - OnlineSubsystemPlayfab Plugin —
3.1.3
⬆️ Upgrading from 3.1.2
- Unreal Engine 5.8 uses GDK 2604 Update 2 (
260402) by default. Confirm that your engine and installed GDK versions are compatible. - Review the voice, Game Save delegate, login-status, entity-handle, and Party-network API changes above before upgrading.
🚀 Getting Started
3.1.2
PlayFab Unreal Engine Plugin — v3.1.2 (GA)
Release Date: July 2, 2026
Release Type: General Availability (GA)
GDK Requirement: Microsoft Gaming Development Kit (GDK) — 2604
Overview
Release of the PlayFab Unreal Engine Plugin adding Nintendo Switch 1 and Switch 2 platform support, along with fixes and improvements.
✨ What's New
- Nintendo Switch 1 platform support
- Nintendo Switch 2 platform support
🐛 Fixes & Improvements
- Improved OnlineSubsystemPlayFab login flow on PS4 and PS5
- Fixed non-unity and non-PCH builds on all supported platform
3.1.1
PlayFab Unreal Engine Plugin — v3.1.1 (GA)
Release Date: May 15, 2026
Release Type: General Availability (GA)
GDK Requirement: Microsoft Gaming Development Kit (GDK) — 2604
Overview
Hotfix for CreateSession failing on GDK platforms.
🐛 Fixes & Improvements
- Fixed CreateSession failing on GDK platforms
3.1.0
PlayFab Unreal Engine Plugin — v3.1.0 (GA)
Release Date: May 13, 2026
Release Type: General Availability (GA)
GDK Requirement: Microsoft Gaming Development Kit (GDK) — 2604
Overview
Major feature release of the PlayFab Unreal Engine Plugin PlayStation 4 and PlayStation 5 platform support, Steam authentication improvements, and significant multi-session architecture refactoring.
✨ What's New
- GDK 2604 Support
- PlayStation 4 (Unified SDK) support
- PlayStation 5 (Unified SDK) support
🐛 Fixes & Improvements
- Fixed non-unity build compile errors for GDK and PlayStation platform
- Auth fixes and find session auth deferral
- Updated API spec — regenerated SDK from latest PlayFab API specification
- Registered lobby delegates once instead of per-session
📦 Components
- PlayFabUnreal Plugin —
3.1.0 - OnlineSubsystemPlayfab Plugin —
3.1.0
⬆️ Upgrading from 3.0.2
- Both plugins now share a unified 3.1.0 version number
- Minimum GDK version raised to 2604. Update your GDK installation before upgrading to v3.1.0
🚀 Getting Started
3.0.2
PlayFab Unreal Engine Plugin — v3.0.2 (GA)
Release Date: February 27, 2026
Release Type: General Availability (GA)
GDK Requirement: Microsoft Gaming Development Kit (GDK) — 2510 Update 1
Overview
First GA release of the PlayFab Unreal Engine Plugin. Builds on the
3.0.x preview line with platform support additions, stability fixes, and
packaging improvements.
✨ What's New
- Win64 + Microsoft Gaming Runtime (MSGamingRuntime) plugin support.
- Restored a missing submodule and updated README for clarity around GDK
setup and Game Saves terminology (no XUser dependency).
🐛 Fixes & Improvements
- Stability bug fixes across PlayFab Core and OnlineSubsystemPlayfab.
- General code cleanup and removal of files left over from the migration.
📦 Components
- PlayFabUnreal Plugin —
1.0.2 - OnlineSubsystemPlayfab Plugin —
2.3.8
Component versions above are illustrative — please confirm and replace with
the actual versions shipped in this tag before publishing.
⬆️ Upgrading from 3.0.1
- Update your GDK to 2510 Update 1.
- Re-run
SetupPrivateOSSto pick up the SDK-version fix. - No public API breaking changes.
🚀 Getting Started
3.0.1
PlayFab Unreal Engine Plugin — v3.0.1
Release Date: November 27, 2025
Release Type: Patch (Preview)
GDK Requirement: Microsoft Gaming Development Kit (GDK) — 2510
Summary
Maintenance update to the 3.0.0 preview that re-publishes the release with the
plugin submodules correctly initialized. No functional or API changes from
3.0.0.
What's Changed
- 📦 Re-packaged release with required Git submodules included (fixes broken
out-of-the-box clone/build for users who consumed 3.0.0). - No changes to plugin source, public APIs, or supported platforms.
📦 Components
Identical to 3.0.0:
- PlayFabUnreal Plugin —
1.0 - OnlineSubsystemPlayfab Plugin —
2.3.6
Upgrade Notes
If you cloned 3.0.0, replace your working tree with 3.0.1 (or run
git submodule update --init --recursive) to pick up the missing submodules.
Update your GDK to 2510 if you were previously on the 2510 August Preview.
🚀 Getting Started
3.0.0 (Preview)
PlayFab Unreal Engine Plugin — v3.0.0 (Preview)
Release Date: September 23, 2025
Release Type: Preview / Pre-release
GDK Requirement: Microsoft Gaming Development Kit (GDK) — 2510 August Preview
Overview
First preview release of the PlayFab Unreal Engine Plugin — a comprehensive
integration that brings PlayFab's backend services to Unreal Engine. This
preview is intended for early evaluation and feedback ahead of the GA release.
📦 Components
- PlayFabUnreal Plugin —
1.0
Core PlayFab functionality: Authentication, Telemetry, Services, Game Saves,
and Shared utilities. - OnlineSubsystemPlayfab Plugin —
2.3.6
Networking and multiplayer: PlayFab Party (voice/networking), Matchmaking,
and OSS integration.
PlayFabUnreal modules
- PlayFab Core — Authentication and event/telemetry pipeline
- PlayFab Services — Leaderboards, Economy, Player Data, Statistics, Catalog
- PlayFab Game Saves — Cross-platform cloud saves
- PlayFab Shared — Common utilities and base types
OnlineSubsystemPlayfab modules
- PlayFab Party — Voice chat and networking
- Multiplayer — Matchmaking and session management
- OSS Integration — Hooks into Unreal's Online Subsystem framework
⚠️ Known Limitations
- Preview build — APIs may change before GA.
- Validated only against GDK 2510 August Preview.