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v2.1.0

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@github-actions github-actions released this 21 Aug 14:24
· 1 commit to main since this release

Notifications Module

  • Added a new module for scheduled platform notifications: isSupported, schedule(), cancel(), cancelAll()
  • Notification IDs are mapped to platform-specific values in playgama-bridge-config.json
  • The payload of the notification a game was launched from is delivered through platform.payload
  • Supported on MSN

Advertisement Module

  • Added auto-show interstitials — advertisement.interstitial.autoShow lists the events that trigger an interstitial (platform messages, storage_set, visibility_state_visible)
  • Fixed advanced banners

Loading Screen

  • Fixed the loading screen being overlapped by game elements

Analytics

  • Added bridge.gameVersion — reported as game_version in every analytics event

Playgama

  • Added social.share and social.addToHomeScreen
  • Added cloud saves for guest players
  • Player ID provided by the platform is now used for unauthorized players as well
  • Platform messages are now forwarded to the platform SDK

Standalone

  • Added game ID support
  • Added price and currency resolution for the payments catalog

MSN

  • Added notifications support, including the launch payload of the notification the game was opened from
  • Added social.addToHomeScreen
  • Automatic re-engagement notifications can be turned off with disableAutoNotifications
  • Player ID now falls back to publisherPlayerId

GameSnacks

  • Fixed audio state detection

QA Tool

  • Added screenshot capture
  • Added cross-promo, daily rewards and tasks events
  • Added platform-resolved configuration to the initialization payload
  • Improved screen recording

Removed Platforms

  • Removed PlayDeck