Releases: Polytoria/polytoria-game
Releases · Polytoria/polytoria-game
2.0.15
What's Changed
- Update luau-lsp to 1.68.0 by @willemsteller in #665
- Fix ungrouping rigidbody and undo not working with group types by @hiRemy in #683
- Add CanPlayerSit property to Seats by @white-moon-code in #674
- creator search :3 by @JewelEyed in #662
- Mesh texture filtering by @DistinguishedDev in #659
- fix npc and stuff <3 by @hiRemy in #654
- fix punctuation error in script file deletion confirmation by @The4codeblocks in #658
- fixed particles and also null stuff <3 by @hiRemy in #660
- coroutine deadlock fixed <3 by @hiRemy in #653
- collapsible properties <3 by @hiRemy in #650
- 5 New shapes by @ferdinandpalaso in #607
- [New Feature] Add MaxAutoSize, AutoSize properties to UITextInput by @nevepath in #652
- Add UIAspectRatioRestraint by @AngrySalt in #503
New Contributors
- @The4codeblocks made their first contribution in #658
- @AngrySalt made their first contribution in #503
Full Changelog: 2.0.14...2.0.15
2.0.14
What's Changed
- Add Weld icon by @arlocomotive in #613
- Move physics logic of NPC and Player to PhysicsProcess (#624) by @getcmdrolled in #627
- Sound fixes and new LoopStart feature by @pachuco in #622
- Fix NPC.NavDestinationReached by @arlocomotive in #615
- Fix coroutine.resume() and coroutine.wrap() by @arlocomotive in #620
- make guild owners' .IsCreator value to true by @white-moon-code in #616
- [Refactor] Network packet sequence handling by @Marvin-T-S in #633
- Use _turnStartPos properly by @Furthir in #648
- [Small fix] Correct the size of ctrl lock cursor SVGs by @nevepath in #642
- Edit Plaintext and Markdown in Built-in Editor by @DoelJavid in #639
- Fix NetworkedObject.Equals by @arlocomotive in #638
- fix positioning of chat bubble when a part is parented to the player by @white-moon-code in #646
- Fix PlayOneShot with looped sounds by @pachuco in #645
Full Changelog: 2.0.13...2.0.14
2.0.13
What's Changed
- Add Sound.AttenuationMode by @willemsteller in #574
- Expose Bounds type to scripts by @getcmdrolled in #578
- Particles additions by @willemsteller in #575
- add ctrl-lock cursors :3 by @JewelEyed in #582
- Datamodel: Add FindDescendant() by @DoelJavid in #609
- Add big emoji support to bubble chat and fix bubble sizing by @nexusverypro in #588
- made PolyAPI.GetGuildFromID(int guildID) to get data of a guild by @white-moon-code in #595
- ResourceAsset.Loading + ResourceAsset.Loaded event by @jwklong in #506
New Contributors
- @getcmdrolled made their first contribution in #578
- @nexusverypro made their first contribution in #588
Full Changelog: 2.0.12...2.0.13
2.0.12
What's Changed
- Increase Sound volume limit to 2 by @Furthir in #569
- Fix CtrlLock + doubled camera sensitivity by @Furthir in #561
- Set Min Camera Sensitivty from 0.2f -> 0.1f by @Psykatte in #559
- Add Icon to Interaction prompts (reupload) by @Gl1tchByt in #563
- Fix inverted stamina regen calculation by @willemsteller in #558
- Add clothing reformatting and resizing by @arlocomotive in #557
- Fix ShadowLayer not able to be created with scripts by @hiRemy in #543
New Contributors
- @Gl1tchByt made their first contribution in #563
Full Changelog: 2.0.11...2.0.12
2.0.11
What's Changed
- Exclude camera parented parts from datamodelbridge by @willemsteller in #526
- Fix imported meshes not having animations by @willemsteller in #528
- fixed scale for prompt by @hiRemy in #537
- add license button by @hiRemy in #539
- Fix 1st person camera not working with a UI element in the center by @hiRemy in #535
- Explicitly resolve fps cap settings by @willemsteller in #544
- Fix Stat Reparent Crash by @zebraKat in #553
- Make First Person Respect
Input.CursorLockedandInput.CursorVisibleby @zebraKat in #549 - Fix clock sync by @retrievaaaa in #551
- change jetbrains mono font to have ~= instead of != as not equals by @BroDadi in #536
- fix selection for instances in HiddenBase by @retrievaaaa in #533
- Make the Creator badge above all other badges if the player is the creator by @white-moon-code in #532
- fix jump sound by @hiRemy in #530
- Improve playtest options in creator by @hiRemy in #534
- fixed recent list <3 by @hiRemy in #531
New Contributors
- @BroDadi made their first contribution in #536
- @white-moon-code made their first contribution in #532
Full Changelog: 2.0.10...2.0.11
2.0.10
What's Changed
- Fix collision layer bugs by @retrievaaaa in #487
- Fix clothing rendering by @arlocomotive in #493
- [Bug Fix] Improve UILabel AutoSize for longer texts. by @nevepath in #490
- QuaternionValue type + QuaternionProperty by @jwklong in #482
- RangeValue type by @jwklong in #477
- Adds a pre-
Init()hook to preemptively catch memory leaks. by @Psykatte in #484 - improve world saving performance by @retrievaaaa in #495
- Fix and Minorly Expand on
PreferencesServiceby @zebraKat in #491 - Added UIImage UV Offset and Scale Properties by @DistinguishedDev in #350
- Add trackpad pinch zoom support by @Benovates in #496
- Add trackpad pan gesture camera rotation by @Benovates in #499
- Add Interaction (proximity) Prompts by @JewelEyed in #417
- [Feature] Framerate controls in settings by @nevepath in #316
- Remove ScriptProperty from C0/C1 on Welds by @willemsteller in #515
New Contributors
- @Benovates made their first contribution in #496
- @JewelEyed made their first contribution in #417
Full Changelog: 2.0.9...2.0.10
2.0.9
Creator asset loading hotfix
What's Changed
- Move asset load settings to shared by @willemsteller in #475
- Make the Bitmap32 property foldable by @InsertSoda in #472
- [Feature] Extend Conditional Visibility to Client Settings by @nevepath in #471
New Contributors
- @InsertSoda made their first contribution in #472
Full Changelog: 2.0.8...2.0.9
2.0.8
What's Changed
- Update clothing materials to use Alpha instead of AlphaScissor by @willemsteller in #440
- Play sounds on the server by @arlocomotive in #450
- Replace ShadowBlendMode with BlendMode by @arlocomotive in #454
- Conditional Visibility of Creator Settings by @nihilvm in #289
- [Feature] Interactive Viewport Axis by @nevepath in #425
- Sound.Finished event by @jwklong in #457
- Add tool equip cooldown on drop by @arlocomotive in #448
- Improve ColorDto by @retrievaaaa in #445
- Updated player list with less padding on icon + return item designer icon by @hiRemy in #436
- chat fix by @hiRemy in #434
- Polish Creator tab bar behavior by @Furthir in #355
- [Feature]: Added rename to FileBrowser + Code refactor with Rider by @Marvin-T-S in #396
- Implement
Input.MouseDeltaandInput.MouseMovedby @zebraKat in #353 - Emote Wheel Emojis + New Emotes by @Tsuwukiz in #338
- Add faster asset load setting by @SilvazWasTaken in #364
- Don't use AlphaScissor for Image3d by @retrievaaaa in #460
- Fix LookAt looking in the opposite direction by @willemsteller in #461
- [Feature] Texture filtering property for ImageSky by @nevepath in #342
- [Feature]: Added filter for the Console by Type and Source and cleaned up Console Code by @Marvin-T-S in #124
- Add Camera.Near & Camera.Far by @arlocomotive in #299
- Added DoubleSided property to Image3D's. by @DistinguishedDev in #281
- Add collision layers by @retrievaaaa in #271
- Material changes by @ferdinandpalaso in #468
New Contributors
- @jwklong made their first contribution in #457
- @zebraKat made their first contribution in #353
- @SilvazWasTaken made their first contribution in #364
- @ferdinandpalaso made their first contribution in #468
Full Changelog: 2.0.7...2.0.8
2.0.7
What's Changed
- Fix chat bug by @hiRemy in #392
- Fix server client desync by @hiRemy in #399
- Network: Uncap Transform Sync and Reduce Bandwidth by @DoelJavid in #404
- Restore Migrate Coordinates (#413) by @Pinker-Stinker69 in #415
- Improve Sound looping by @pachuco in #406
- fix chat issue <3 by @hiRemy in #409
- UI overhaul <3 by @hiRemy in #407
- Fix New Network Replication Issues by @DoelJavid in #427
- Shift-click to pick multiple emojis from picker by @dizzyco123 in #429
- Fix weird behavior when picking multiple emojis from picker by @dizzyco123 in #428
- change dynamic forward to +Z, camera to -Z by @retrievaaaa in #423
- Player list/leaderboard rework by @hiRemy in #424
- Fix weird behavior when dragging NPCs by @hiRemy in #433
- omg... welds <3 by @hiRemy in #432
New Contributors
- @Pinker-Stinker69 made their first contribution in #415
- @pachuco made their first contribution in #406
Full Changelog: 2.0.6...2.0.7
2.0.6
What's Changed
- Fixed zooming in reverse by @hiRemy in #360
- Fix Ctrl-Lock not restoring after closing built-in menu by @dizzyco123 in #368
- Fixed flipped values from snap to selected by @DistinguishedDev in #351
- Fix oneshot animation filter logic by @arlocomotive in #322
- Improved selection logic for meshes and parts. by @DistinguishedDev in #274
- add Thumbs.db and desktop.ini to .gitignore by @Ancarchyland in #359
- Fix graphics settings not applying on first launch by @willemsteller in #370
- Handle empty parameters in error by @willemsteller in #372
- Add NetworkedObject.Destroying event by @retrievaaaa in #377
- Free subview and dispose old photo in CaptureService by @retrievaaaa in #374
- Chat improvements <3 by @hiRemy in #354
- Remove copyrighted emojis by @willemsteller in #379
- Add CanCollide check when building navmesh by @Furthir in #304
- Added two new methods, implementing gamepad vibration support by @Ancarchyland in #362
- Bump version -> 2.0.6 by @willemsteller in #380
New Contributors
- @dizzyco123 made their first contribution in #368
- @Ancarchyland made their first contribution in #359
Full Changelog: 2.0.5...2.0.6