2.0.14
What's Changed
- Add Weld icon by @arlocomotive in #613
- Move physics logic of NPC and Player to PhysicsProcess (#624) by @getcmdrolled in #627
- Sound fixes and new LoopStart feature by @pachuco in #622
- Fix NPC.NavDestinationReached by @arlocomotive in #615
- Fix coroutine.resume() and coroutine.wrap() by @arlocomotive in #620
- make guild owners' .IsCreator value to true by @white-moon-code in #616
- [Refactor] Network packet sequence handling by @Marvin-T-S in #633
- Use _turnStartPos properly by @Furthir in #648
- [Small fix] Correct the size of ctrl lock cursor SVGs by @nevepath in #642
- Edit Plaintext and Markdown in Built-in Editor by @DoelJavid in #639
- Fix NetworkedObject.Equals by @arlocomotive in #638
- fix positioning of chat bubble when a part is parented to the player by @white-moon-code in #646
- Fix PlayOneShot with looped sounds by @pachuco in #645
Full Changelog: 2.0.13...2.0.14