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Tiled Adventure

A 2D top-down adventure game built with LOVE 2D, Lua, and the Tiled map editor.

This project was built to explore Tiled's map editing workflow, from painting tile layers and setting up collision walls to defining object layers for spawn points and game entities. The map is loaded at runtime using the STI library, which integrates seamlessly with LOVE 2D.

Features

  • Tile-based map created with Tiled and loaded via the STI library
  • Smooth WASD / Arrow key movement with wall collision detection
  • Multiple tile layers: grass, decorations, and walls with interior obstacles

How to Run

  1. Install LOVE 2D
  2. Clone this repo and run: love . from the project directory

Tools Used

  • LOVE 2D: Game framework
  • Tiled: Map editor (mapeditor.org)
  • STI: Simple Tiled Implementation library for LOVE

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