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Mod structure
PouPeuu edited this page Jul 21, 2024
·
1 revision
Files and folders marked with ? are optional
> mods/
-> modid/
--> description.pml ?
--> metadata.json
--> graphics/ ?
--> levels/ ?
--> music/ ?
--> objects/ ?
--> sound/ ?
--> weapons/ ?
modid/metadata.json:
{
"name": "Example Mod"
}name is the name shown in the list of mods
> mods/
-> modid/
--> weapons/
---> WeaponId/
----> objects/ ?
-----> weapon_object.lua ?
----> metadata.json
----> WeaponId.lua
WeaponId/metadata.json:
{
"type": "ship"
}type can be ship, pilot, or both
The modloader automatically handles creation of the Weapons.dat file for you, based on these weapon metadata files.