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@ProfessorFichte ProfessorFichte released this 10 Aug 22:19
· 10 commits to 1.21.1 since this release

3.0.0 - 1.21.1

  • Adapt to Spell Engine 1.9.10+ API Changes
    Spell Expansion
  • T2 Baraqijal Esna: Launches a bolt of Baraqijal's light, dealing damage and stacking the target with the Light of Baraqijal Effect.
  • Lowering their resistance to arcane magic and damaging them over time.
  • T3 Nen Sphere: Charge a magic sphere, unleashing it as a piercing beam. The longer you charge, the further and harder it strikes.
  • Dealing damage and overloading you with Arcane Overflow, scaling with your charge.
  • T4 Sonic Hand: Unleashes 5 blindingly fast fist strikes, each dealing melee damage. Consumes Arcane Overflow.
    Balancing & Internal Changes:
  • Added uk_ua localization- #8 - thx Ch1sho
  • Clean up Code
  • Changed the Color of Forcemaster Particles, Spell Textures and Effect Textures to bright blue, representing another type of "Arcane" Magic
  • tweaked some Spell Power Coefficient Numbers and for some Spells used the new PowerBlend feature for better hybrid melee/arcane treatment
  • Armory & Arsenal Compat Equipment is now added to a separate Item Group
  • Fixed Burstcrack not triggering Arcane Overflow
  • Forcemaster Spells are now divided in two Groups: Brawl & Might
  • Nen Focus & Arcane Overflow now use Spell Engine's GlowingItemStatusEffect Renderer