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M# 0.1.4 Released!
The following issues have been fixed:
- Fixed an issue where
Disposewas not called when usingusing var. - Fixed a compilation failure caused by static constructors in unused generic classes.
- Fixed an issue where the generic version of
GetComponentfailed for certain types. - Fixed an issue where static constructors of unused types were executed.
- Fixed an issue where initialization performed by static constructors of nested types within generic types was not reflected correctly.
- Fixed an issue where accessing a static field of another type from a static constructor could read an uninitialized value.
- Fixed an issue where the pairing with
UdonBehaviourwas lost when a Prefab was imported into another project. - Fixed a compilation error when referencing constants from an outer class by their unqualified names within a nested class.
- Fixed an issue where the
NetworkCallableattribute did not work correctly. - Fixed an issue where double-clicking an error log entry did not open the corresponding code location.
- Fixed an issue where opening a large project caused the Inspector to become so slow that it was practically unusable.
What's Changed
- fix constant expression evaluation by @ureishi in #9
UdonSharpBehaviourとの互換性を高めるため、udnoBehaviourのインスタンスを使用するプロパティ/関数を追加 by @JanMaki in #10
Full Changelog: 0.0.3...0.1.5