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Releases: PromethiumEngines/tictactoe-engine

v2.0.3

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@milosworks milosworks released this 14 Aug 22:50

Update

Documentation on pkg.go.dev

What's Changed?

  • Fix readme

Full Changelog: v2.0.2...v2.0.3

v2.0.2

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@milosworks milosworks released this 14 Aug 22:45

Update

Documentation on pkg.go.dev

What's Changed?

  • Fix readme

Full Changelog: v2.0.1...v2.0.2

v2.0.1

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@milosworks milosworks released this 14 Aug 22:35

Update

Documentation on pkg.go.dev

What's Changed?

  • Just fixed go mod

Full Changelog: v2.0.0...v2.0.1

v2.0.0

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@milosworks milosworks released this 14 Aug 21:38

Refactor

Documentation on pkg.go.dev

What's Changed?

  • Refactor algorithm to check for win, improving code by adding consistency, readability and performance
  • Upgrade to go 1.23.0
  • Fixed typos in README and code

Full Changelog: v1.0.0...v2.0.0

v1.0.0

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@milosworks milosworks released this 08 Mar 01:49

First stable release! (v1)

What's Changed?

Full Changelog: 0.0.1...v1.0.0

v0.0.1

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@milosworks milosworks released this 08 Mar 00:30

What's changed?

  • Changed algorithms way of detecting each way of winning
  • Added increasing diagonal way of winning
  • Added documentation

Full Changelog: 0.0.1-beta...0.0.1

v0.0.1-beta

v0.0.1-beta Pre-release
Pre-release

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@milosworks milosworks released this 05 Mar 18:29

First release

  • Added GameOptions for changing weight (X axis) and height (Y axis) of the ttt game.
  • Simple algorithm to check for a win in a vertical, horizontal or diagonal (only to the right) way.
  • Fast and simple API