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Releases: ProwlEngine/Prowl

v1.0-preview-3

v1.0-preview-3 Pre-release
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@github-actions github-actions released this 07 Aug 13:10

What's Changed

  • Fix custom asset editors for user-assembly EngineObject types (allow for custom editors) by @Acissathar in #310
  • Update launch.json by @PaperPrototype in #317
  • Add error message for "Vertices data must not be empty when assigning vertex data" by @PaperPrototype in #314
  • Fix collider DrawGizmo incorrecly placed the shape's Center offset through the combined rotation, leading to mismatch between actual physics shape and debugging by @Acissathar in #318
  • Normalize separators in Show in Explorer by @Acissathar in #322
  • Improved rename flow and added auto-expanding/better context menu flow for hierarchy panel by @xZekro51 in #324
  • Modify import and asset/scene references to use the actual names, rather than the EngineObject constructor default of New (TypeName) by @Acissathar in #323
  • Fix: Cameras that are a child object are being rendered multiple times in Game View by @Acissathar in #325
  • Adjust active camera fetch in Scene and GameViewPanel to prevent generating extra garbage by @Acissathar in #326
  • Add Align With View to the hierarchy context menu by @Porphyri0n in #327
  • Add a + button to the Hierarchy and Unity's Create Empty Child/Parent by @Porphyri0n in #328
  • Fixed SLN not including Analyzer project, fixed HierarchyPanel's null analyzer errors by @xZekro51 in #329
  • Made it so CTRL + S saves dirty materials too by @xZekro51 in #330
  • Added auto SLNX generation upon script compilation by @xZekro51 in #331
  • Add Copy, Paste As New, and Paste values for Components by @Acissathar in #316
  • Added guards to EventSystem Bubble to prevent crashes from in-update component list changes by @xZekro51 in #334
  • Fixed DontDestroyOnLoad, added compile datetime check for project assemblies by @xZekro51 in #336
  • Add launch options for samples in VS Code by @PaperPrototype in #346

New Contributors

Full Changelog: v1.0-preview-2...v1.0-preview-3

v1.0-preview-2

v1.0-preview-2 Pre-release
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@github-actions github-actions released this 15 Jul 19:49

What's Changed

  • A lot of bug fixes and general improvements
  • Idle Asset Unloading
  • Asset Database Window to debug Asset Loading/References
  • Fixed not launching on some Linux Machines
  • Fixed Release builds and Exported games not being setup for Mac correctly
  • SMAA 1x Anti-Aliasing by @keithwill in #306

New Contributors

Full Changelog: v1.0-preview...v1.0-preview-2

v1.0-preview

v1.0-preview Pre-release
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@github-actions github-actions released this 13 Jul 13:33

Over 1000+ commits, Complete rewrite of the Editor and Runtime

New Contributors

Full Changelog: https://github.com/ProwlEngine/Prowl/commits/v1.0-preview