1.0.6
Another update XD
New Features
Compatibility with previous Psych mods
- Added support for scripts that generate "invalid access to field *" in hscript.
- For Psych 0.6.3 mods, class verification has been added for get/setPropertyFromClass(). These translate classes as follows:
Delaware:
getPropertyFromClass("Conductor", "property")
The engine will translate it to:
getPropertyFromClass("backend.Conductor", "property")
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You can now disable the watermark from the visual options.
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BPM changes in Stepmania graphics have been fixed thanks to Moonchart.
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The transition between states has been improved.
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Missing images have been added to some translations.
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You can now toggle the health bar movement between smooth and the default Psych movement.
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ModStates is no longer included (we will implement it in future updates).
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The sl-windows-api library has been updated to version 1.2.0 (introducing GDI "beta" functions).
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The introduction text now has a text array for each language; you can add them yourself and then submit a pull request.
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The README file has been updated for better understanding.
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The credits sprite has been updated.
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You can now see the delay in the game.
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New modifier for modcharts: "Carousel".
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The Bumpy.hx modifier, which was not applying correctly to modcharts, has been fixed.
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The ReceptorScroll.hx modifier, which was not calculating alpha correctly, has been fixed.
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The Radionic.hx modifier, which was causing notes to disappear when added but not used, has been fixed.
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Some assets that were not being found by the ArrowShape, SchmovinArrowShape, and EyeShape modifiers have been fixed.
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Opponent mode will be disabled for the time being until it's properly fixed.
That's all for now, see you next time.