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Releases: PureTilt/More-Hullmods
Release list
More HullMods 1.13.0 0.98a
General
Smod descriptions now follow vanilla format
Removed option to disable Smod effects
Changed design type to "MHM"
Hullmods
Emergency Venting System
- Increased Smod bonus venting speed from 25% to 40%
Exploration Refit
- Add Smod bonus: adds 50% reduction of corona effects
Fuel Additive
- Increased fuel use reduction from 20% to 25%
- Reduced maintenance increase from 20% to 15%
- Add Smod bonus: removes maintenance increase
Hyper Engine Upgrade
- Fixed Modifier to zero flux speed to applying to calculation for actual bonus
Integrated Armor
- Fixed description stating incorrect amount of armor reduction
- Armor reduction reduced from 20% to 10%
Missile Prefabricator
- Updated description to use table
Reloader
- Updated icon
Stiff Mounts
- Fixed mounts being not capitalized
Unstable Shields
- Changed Smod bonus: Increases max damage reduction by 10% and reduces max damage increase by 10%
New Hardlight Focus
- Reduces range of beams increases their damage based on range reduced
More HullMods 1.12.1 0.97a
MHM 1.12.1
- Changed design type color to more yellow one
Anti Armor Ammunition
- fixed incorrect description
Integrated Armor
- Armor reduction decreased from 50% to 20%
- Min armor increase decreased from 600% to 500%
More HullMods 1.12.0
Flux Overdrive
- Bonus increased from 25% to 30%
Fuel Additive
- Maintenance increase reduced from 25% to 20%
Hullfoam Dispenser
- Now reduces at which point it starts to repair ship as hullfoam runs out to a minimum of 50% hull at 0 hullfoam
Integrated Armor
- Reworked
- Now increases minimum armor by 600% but reduces max armor by 50%
Missile Prefabricator
- Fixed it reducing ammo regeneration of build-in weapons
Stiff mounts
- Recoil reduction increased from 30% to 35%
- Turn speed reduction reduced from 15% to 10%
More HullMods 1.11.1
Added Smod bonusses to:
- Emergency Venting System
- Flux Booster
- Hyper Engine Upgrade
- Integrated Armor
- Missile Prefabricator
- Split Chamber
- Unstable Shields
More HullMods 1.10.1
MHM 1.10.1
Exploration Refit
- Maintenance and fuel usage reduction increased from 20% to 25%
- Remove effect reduction when installed with Efficiency Overhaul
NEW:
Stiff Mounts:
- Reduces weapon's recoil by 30%
- Reduces weapon turn rate by 15%
More HullMods 1.10.0
Emergency Venting System
- OP cost reduced from 4/8/12/20 to 3/6/9/15
Exploration Refit
- Now also reduces reduces max fuel and cargo capacity by 15%.
Flux Booster
- Now makes engines fade to purple while boost is active
- Fixed crash on some ships
Hyper Engine Upgrade
- OP cost increased from 4/7/10/16 to 4/8/12/20
Hullfoam Dispenser
- Repair speed reduced from 2/1.5/1/0.5 to 1/0.8/0.6/0.4
- OP cost increased from 3/6/9/15 to 5/10/15/25
Torpedo Spec
- OP cost reduced from 4/8/12/20 to 3/6/9/15
- Speed bonus reduced from 35 to 30
- Maneuverability penalty reduced from 30 to 25
NEW:
Flux Generator
- Generates flux while ship below 50% flux
- Can be used to get flux depending effects on ships with too much dissipation
Campaign:
- Add more hullmods to more factions
More HullMods 1.9.0
Updated several icons
Updated several descriptions
Changes:
- Anti Armor Ammunition:
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- Armor penetration increased from 20% to 25%
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- Now reduces damage to shields by 5%
- Hyper Engine Upgrade:
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- Now compatible with Safety Overrides
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- Now active only at 5% flux
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- Fixed wrong speed in description
New Hullmods:
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Hullfoam Dispenser:
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- Slowly repairs hull in combat
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- Limited total repair amount
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Missile Prefabricator:
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- Turn reloadable missiles into limited ammo missiles, allowing for better performance in short combat
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Split Chamber:
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- More bullets, less damage per bullet
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- More DPS against shields, lower armor penetration
More HullMods 1.8.0 oops all buffs
Bombardment Package
-Ground support increased from 10/30/90/120 to 25/50/100/150
-Now not compatible with Ground Support Package and Advanced Ground Support
Emergency Venting System
-Full rework
-When overloaded for more than 2 seconds reduce overload duration to 2 seconds
-Force vent when overload stops
-Flame outs ship when triggered
-OP cost 4/8/12/20
Flux Overdrive
-Now increases damage and flux cost instead of rate of fire
Hyper Engine Upgrade
-Changed speed formula from "(zero flux boost - (ship base speed/4)) + 10" to "(zero flux boost - (ship base speed/3)) + 20"
-Changes in formula results in more speed for slow ships and less speed for fast ships
-Maneuverability reduction while zero flux boost active removed
-OP cost reduced form 4/8/12/20 to 4/7/10/16
Integrated Armor
-Changed wording
-Now actually gives +5% min armor as it should instead of +10%
-OP cost reduced from 6/12/18/30 to 4/8/12/20
Torpedo Spec
-Health bonus increased form 10% to 15%
-Maneuverability reduction reduced from 40% to 30%
Weapon Inhibitor
-Now also reduces damage by 10%
More HullMods 1.7.0 bugs and icons
Anti Armor Ammunition:
-Icon has been updated
Exploration Refit
-Now correctly reduces effect if installed with efficiency overhaul
Fuel Additive
-Fuel consumption reduction reduced from 25% to 20%
-Maintenance increase increased from 20% to 25%
-Icon has been updated
Torpedo Spec:
-Icon has been updated
Unstable Shields
-Time to get 100% stable increased from 3 to 6 seconds
-Now shield starts to get charge only after 3 second of being disabled
Weapon Inhibitor
-Now correctly reduces rate of fire for ballistic weapons
More HullMods 1.6.0 :)
Anti Armor Ammunition
-Description clarified that it affect all weapons
Flux Booster
-Fixed description
Flux Overdrive
-Rate of fire bonus increased from 30% to 40%
Unstable Shields
-Damage taken reduction and increase increased from 25% to 30%
Voltage Regulation System
-OP cost reduced form 3/6/9/15 to 2/4/6/10
-Now unlocked by default
Weapon Inhibitor
-OP cost reduced form 3/6/9/15 to 2/4/6/10
-Now unlocked by default