A real-time multiplayer 2D survival game, built to demonstrate game architecture, system design, and real-time networking.
Players must gather resources, craft tools, survive freezing temperatures, and choose between cooperation or conflict.
- Real-time multiplayer gameplay
- Survival mechanics (temperature, crafting, resource gathering)
- Godot (GDScript)
- 2D TileMap-based World
- TBD
- Supports up to 4 concurrent players
- Real-time posistion synchronization
- Players gradually lose health if they remain outside for too long due to the cold.
- Campfires restore health.
- Resource management is required for survival.
- Chop trees to collect wood.
- Use resources to craft survival tools.
- Convert wood into campfires.
- Craft tools to chop trees.
- TBD
- Wolves:
- Detect nearby players.
- Will chase and atack.