A simple TCP server implementation in C using the POSIX Socket API.
This project demonstrates the fundamentals of TCP server programming using POSIX sockets on Linux.
The application creates a TCP socket, binds it to a local IPv4 address and port, listens for incoming client connections, accepts a connection request, and receives a text message over a reliable TCP connection.
This project is designed for educational purposes and serves as a foundation for learning socket programming in C.
C_TCP_Server/
│
└── main.c
- POSIX Sockets
socket()bind()listen()accept()recv()sockaddr_ininet_addr()htons()close()
+----------------------+ TCP +----------------------+
| TCP Client | --------------------> | C TCP Server |
| Any TCP Client | | Linux / POSIX |
+----------------------+ +----------------------+
Default configuration:
| Setting | Value |
|---|---|
| Protocol | TCP |
| IP Address | 127.0.0.1 |
| Port | 2525 |
- Create a TCP socket.
- Configure the server IPv4 address and port.
- Bind the socket to the local address using
bind(). - Put the socket into listening mode using
listen(). - Wait for an incoming client connection using
accept(). - Receive a text message from the connected client using
recv(). - Close the client socket and the listening socket.
socket()
│
▼
bind()
│
▼
listen()
│
▼
accept()
│
▼
recv()
│
▼
close()
This project demonstrates:
- Basic TCP socket programming
- TCP server implementation
- IPv4 networking
- Connection-oriented communication
- POSIX Socket API
- Receiving data over TCP
- Client connection handling
- Basic server workflow
- This project implements only the server side of a TCP connection.
- The server waits for a client to establish a connection before receiving data.
- The default configuration uses the loopback interface (
127.0.0.1) for local testing. - This example accepts a single client connection and receives a single message.
- The project focuses on understanding the fundamental TCP server workflow rather than building a production-ready server.
- Send responses back to the client
- Bidirectional communication
- Support multiple clients
- Multi-threaded server
- IPv6 support
- Better error handling
- Binary data transfer
POSIX (Portable Operating System Interface) is a family of IEEE standards that defines a common programming interface for Unix-like operating systems.
This project uses the POSIX Socket API, including functions such as:
socket()bind()listen()accept()recv()close()
Because these APIs are standardized, the same networking code can typically be compiled and run on many Unix-like operating systems with little or no modification, including:
- Linux
- macOS
- FreeBSD
- OpenBSD
- NetBSD
Mohammad Yousefi