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RustRaptor v1.0.0 — Linux and Windows

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@Quintine Quintine released this 21 Oct 07:59

RustRaptor v1.0.0

Self-contained Linux x86_64 and Windows x86_64 packages, with original game data, the classic intro and sound, the in-game mod manager and all 45 bundled mods. Includes both Iron Coast stages, their 14 missions, bosses, weapons and original music, plus SD/HD mission briefings.

HD artwork note: 5,743 of 5,753 original pictures have approved HD remasters. Ten pictures retain their original graphics. This release does not claim complete HD coverage. The remaining IDs are 1035b, 1035c, 1035d, 1035e, 300a1, 301ae, 40374, 404d2, 4050b and 40512. Original and crisp scaling modes remain available; HD art does not alter collision dimensions or simulation.

This release keeps the gameplay, mod content and artwork from the tested 20 October preview, with freshly rebuilt version 1.0.0 Linux and Windows executables. No new artwork was generated for this release.

Download and install

Download Install-Windows.ps1 or Install-Linux.sh from this release and run it in a directory without an existing RustRaptor folder:

  • Windows: powershell -NoProfile -ExecutionPolicy Bypass -File .\Install-Windows.ps1
  • Linux: bash ./Install-Linux.sh (the optional download helper needs Bash and Python 3.8+; the game does not require Python).

The helper downloads your platform ZIP and all seven shared-data ZIPs, checks archive and payload SHA-256 hashes, and assembles one portable folder. Start RustRaptor/run.cmd or RustRaptor/run.sh. Saves and settings stay in the separate RaptorReplica user profile directories.

For manual installation, download one platform ZIP plus every RustRaptor-data-NN-of-07.zip from this release. Compare with SHA256SUMS, then extract all eight archives into the same parent directory. Every ZIP starts with RustRaptor/. Use the Windows helper for reliable long-path extraction of retained artwork-review files.

Allow roughly 13 GB free for the installed folder and one temporary download. The complete shared data contains 32,373 files / 10,376,039,515 bytes. Original assets, accepted HD artwork and bundled mod graphics, sound and music are included. No compiler or old C++ engine is required.

Broader playtesting remains useful; the included validation covers its documented scenarios and is not a new full playthrough of every mission.

Release verification

Frozen release commit: cd3194938364a9abc8a047733184ad176498e1eb. The installed Linux executable verified 6,449 original assets, all 5,743 supplied HD frames with zero rejects, and 45 mods. A 240-frame 1080p HD SDL check produced non-silent stereo audio.

Full native Windows validation passed at this exact commit, including pilot-save campaign continuation, the included executable, a fresh native build, packaged HD/mod/SDL checks, boss/shop artwork and captured music/effects. Installer and exporter CI passed Linux packaging and native PowerShell long-path/hash-rejection checks. The hosted publishing job also passed ten publishing-guard tests.

Hosted export checked all nine ZIPs, their complete payload hashes and all 13 remote assets. Independent final review matched every receipt, manifest row, companion file and remote asset hash before publication.

Platform Eight ZIP downloads Installed folder
Linux x86_64 10,121,177,917 bytes 10,803,384,661 bytes
Windows x86_64 10,117,307,107 bytes 10,794,124,144 bytes