Say that an AI player never draws a loadout it cannot use Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Say how co-op AI players draw their loadout, from the next release Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Say how co-op AI players weigh their tech, from the next release Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Say that Explore and Fight wait for an AI player's tech From the next release, under Separate loadout & tech the host's Explore and Fight wait while an AI player settles its offers, as they do while a player chooses tech (GWO #336). Push with 2aca6e9 and 404eb0b. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Document co-op AI players' pings, from the next release Co-op's AI players section gains a Pings bullet: when an AI player pings, what it weighs (its card against the Threat Level), and when it stays silent. The Ping bullet points to it, and AI players playing alone sit out pings too. Push when GWO #337 merges, with 2aca6e9. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Document co-op AI players, from the next release Co-op gains an "AI players" section (adding, tech under shared and separate tech, slots, kicking, sitting out) and treasure-planet and badge notes; AI Brains, Setting Up a War, and the Glossary gain the Co-op column and the term. Push when GWO #331 and its follow-ups merge. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Add Playing a War and Glossary; remove Modding API Covers the war turn loop, battle outcomes, and first-war advice; defines faction vs race and other terms. Fixes AI tech and Penchant details against the code, de-duplicates repeated facts, and expands Co-op and the FAQ. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Add player wiki Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>