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SourceBridge v1.1.2

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@github-actions github-actions released this 13 Feb 20:32
· 26 commits to main since this release

Fixed

  • Blue tint in Lit mode caused by TOOLS textures blocking light (NODRAW, CLIP, TRIGGER, SKYBOX, etc.)
  • TOOLS-only meshes now have shadow casting and distance field lighting disabled at the component level
  • TOOLS materials switched to Unlit+Translucent base so they don't interact with the lighting system
  • Lit mode normals using broken centroid heuristic replaced with VMF plane normals (import and reload paths)
  • Base materials missing Roughness=1.0 and Metallic=0.0 causing specular blue sky reflections
  • Missing tangent data on imported proc mesh sections causing flat shading in Lit mode
  • Save/reload persistence for props (UStaticMesh) and worldspawn brushes (StoredBrushData + PostLoad reconstruction)
  • Texture z-fighting caused by csgRebuild running after import
  • Texture sizes not reloading correctly on re-import

Added

  • Source Material Browser panel with texture preview thumbnails
  • Persistent material and texture re-import on subsequent loads