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Releases: R-drg/the-simpsons-game-nx
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the-simpsons-game-nx 1.0.1
Cutscenes in sync and a steadier Springfield hub.
Install or update with the installer page: https://r-drg.github.io/the-simpsons-game-nx-installer/. Already installed? Press Create the-simpsons-game-nx-update.zip and extract it over your folder (it replaces simpsons.toml; note any setting you changed first).
- Cutscenes no longer slow down or fall behind their audio. The game decoded its VP6 movies with its own decoder, which took a whole CPU core on the Switch and could not keep up. FFmpeg's VP6 decoder now decodes them (setting
movie_decoder). - Fewer drops in the Springfield hub. Frames that ran a little late got extra background streaming work and turned into 50 ms frames (24–27 FPS). A late frame now gives that work at most 2 ms (setting
late_frame_task_ms; raise it if you see pop-in).
Same requirements as before: the USA retail disc, title takeover mode, and sys-clk at CPU 1785 MHz / GPU 768 MHz (handheld) for 30 FPS. Details in docs/known-issues.md.
the_simpsons_game.nro SHA-256: 0896459450073ef4e1f347c2cf4dbc96a88b63aeb26da73e2dacfd9089b69af3. It contains no game assets and not the original executable; you need your own copy of the game.
the-simpsons-game-nx 1.0.0
The Simpsons Game (Xbox 360) on Nintendo Switch, first release.
Install with the installer page: https://r-drg.github.io/the-simpsons-game-nx-installer/. It takes your own disc image or extracted game, checks it, and builds the zip for sdmc:/switch/ in your browser. The game's files never leave your computer.
- Supported: the USA retail disc (
default.xexSHA-25671d99dad…a82a231). - Launch in title takeover mode: hold R while starting any installed game, then open The Simpsons Game from the Homebrew Menu. Applet mode (Album) doesn't have enough memory.
- 30 FPS needs sys-clk at CPU 1785 MHz / GPU 768 MHz (handheld). At stock clocks the game runs at about 19 FPS and cutscene audio gets ahead of the picture. Keep
switch_gpu_mhz = 0insimpsons.tomlwhen sys-clk is installed.
Known issues: scenes with heavy particle effects can dip to 26–28 FPS, and there can be a short hitch the first time an effect appears. See docs/known-issues.md.
the_simpsons_game.nro SHA-256: 31ce37caf865c22da1d9f847d9792ac7f4deb18ebbdf553df36332899a32aa0e. It contains no game assets and not the original executable; you need your own copy of the game.