Releases: REX-codebase/fable-mode
Releases · REX-codebase/fable-mode
Release list
v1.3.0 - Frontier Ungameable Proof Engine, Visual Imagination & Cognitive Scaling
🚀 Fable-Mode v1.3.0: Frontier Ungameable Proof Engine, Visual Imagination & Model-Velocity Cognitive Scaling
🛡️ Ungameable Deterministic Proof Engine
- AST & Symbol Grounding: Validates syntax and verifies top-level classes and functions exist on disk before claims are promoted to
[PROVEN]. - Cryptographic File & SHA-256 Checksums: Direct byte inspection and cryptographic digest validation.
- ToolReceipt Attestation: Validates tool invocation receipts, execution exit codes, and output hashes.
- Anti-Tautology Filter: Rejects circular, empty, generic, or tautological assertions.
- Formal Logic & Kripke Invariants: Integrated with System 3 ProofOracle and Kripke CTL modal model checker.
⚡ Model Velocity Profiler & Adaptive Scaling
- Automatic throughput profiling (>80 tok/s triggers 2.5x Flash exploration multiplier for parallel archetype exploration).
- Weak/Local model micro-scaffolds and AST templates.
⏱️ Anti-Idleness & Minimum 2-Minute Budget
- Enforces MIN_TIME_BUDGET_MINUTES = 2.0 with continuous rethink-refine cycles.
🎨 Visual Imagination & Mockup-First Protocol
- Mandatory 5–6 Haute aesthetic mockups via generate_image before UI coding.
- SVG coordinate planning and OKLCH APCA color tokens.
🎮 AAA Three.js Game-Grade Standards
- 120 Hz decoupled physics accumulator, TSL shaders, post-processing, and GPU instanced meshes.
🧠 Omniscient Session Lineage & MCP API
- Added track_file_change, get_session_lineage, inspect_plan, verify_proof, and record_visual_mockups.
Fable Mode v1.2.3
Full Changelog: v1.2.2...v1.2.3
Fable Mode v1.2.2
Corrective patch release.
This release includes the Windows frozen-executable uninstall cleanup fix and validated builds for Windows x86_64, macOS x86_64, macOS arm64, and Linux x86_64. SHA256SUMS is included for integrity verification. Artifacts are unsigned; checksums do not authenticate the publisher.