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v8.0.1

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@github-actions github-actions released this 30 Jun 05:41
· 31 commits to main since this release

Changes

docs/CHANGES.md is the canonical changelog summary for BLU.

Current Development Release

v8.0.0 - 2026-06-30

  • Stable BLU v8 release for WoW Retail 12.0.7.
  • Ships the RGX-Framework migration for events, timers, hooks, slash commands, database/profiles, dropdowns, and combat-safe runtime paths.
  • Keeps the v8 launch Combat tab focused on Combat Start, Combat End, and Combat Music.
  • Fixes user custom sound discovery, fuzzy custom sound matching, User Custom Sounds table display, and combat music playback routing.

Full notes:

v8.0.0-alpha.2 - 2026-06-28

  • User custom sound manifests now resolve through the same filename/path resolver as /blu addcustom.
  • Short custom filenames in BLU\\media and BLU\\media\\sounds now register correctly in the combat picker.
  • Profile-stored custom sound entries are normalized through the same resolver on refresh.

Full notes:

v8.0.0-alpha.1 - 2026-06-11

  • Framework Migration — Stages 1-5 complete. BLU now delegates events, timers, hooks, slash commands, and database to RGX-Framework.
  • Database proxy stabilization: fixed __newindex/__index metamethod guards so internal fields (_guard, _raw, _defaults, _callbacks, _onSwitch) never leak into profile SavedVars.
  • BLU.db proxy must never be overwritten — removed BLU.db = profile from onProfileSwitch.
  • Fixed MergeDefaultsMergeTable, Database:InitializeDatabase()Database:Init(), BLU.db.currentProfileBLU.db:GetActiveProfile().
  • ResetProfile("Default") now works — removed incorrect PROTECTED_PROFILE block from Reset.
  • Dead code purge: removed ResetAdvancedSettings, RebuildDatabase, GetDB/SetDB shims, shadowed ShowExportDialog/ShowImportDialog/ShowCharacterCopyDialog, broken ExportSettings/ImportSettings (iterated proxy methods, not data), triple PlayTestSound definitions, shadowed CreateHousingPanel, empty housing.lua.
  • All 16 direct _G.BLUDB references in profiles.lua now route through GetRawDB() helper.
  • RGX.Addon() bootstrap passes opts.onSwitch through to NewDatabase.
  • Version string in core/core.lua synced to v8.0.0-alpha.1.
  • Combat panel stripped to 3 launch-ready triggers (Combat Start / Combat End / Combat Music); removed 11 placeholder triggers and paging UI.
  • Quest debug-mode handlers guarded against nil/invalid quest IDs (was crashing on QUEST_ACCEPTED/QUEST_TURNED_IN).

Full notes:

Production Releases

v7.1.1 - 2026-06-10

  • Utility deduplication: removed local DeepCopy, Throttle, Debounce, SafeCall — use RGX equivalents.
  • Sound muter rewritten to use RGX:GetSound():MuteList(ids).

v7.1.0 - 2026-06-10

  • Removed local combat_protection.lua (344 lines) → RGX:QueueForCombat().
  • Removed local dropdown.lua (252 lines) → RGX:GetDropdowns().

v7.0.0 - 2026-06-09

  • Migrated from RGX:OpenDB to RGX:NewDatabase proxy (BLU.db).
  • Combat load screen safety — deferred registration with C_Timer.After + PLAYER_REGEN_ENABLED retry.

v6.5.1 - 2026-05-02

  • Fixed volume sliders not appearing for BLU game sounds (Lua pattern bug in registry).
  • Replaced OptionsSliderTemplate with consistent custom track-style volume control across all panels.
  • Volume label (Low/Medium/High) now shows below slider on hover only.
  • Single-column rows shrunk from 90px to 68px so 4 housing options fit without overlap.
  • Test buttons always align to the right side of the row.
  • Volume slider centered between dropdown and test button in both single and 2-column layouts.
  • Volume fill/thumb uses percentage-based positioning with deferred layout fix.

Full notes:

v6.5.0 - 2026-04-10

  • Added a real Combat options page with the same module toggle header pattern used by the other panels.
  • Replaced the old mock combat layout with a compact 2-column trigger grid that supports 8 trigger cards per page.
  • Added real placeholder combat trigger rows with nested sound selection, compact volume control, and test playback buttons.
  • Added dedicated combat cue slots for Combat Start, Combat End, and Combat Music Track.
  • Cleaned up the Combat page layout by removing extra explanatory sections that were wasting vertical space.

Full notes:

Recent History