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4 changes: 4 additions & 0 deletions docs/v4/botmaking/useful-game-values.md
Original file line number Diff line number Diff line change
Expand Up @@ -149,6 +149,10 @@ More information on car bodies [in this spreadsheet](https://onedrive.live.com/v
- Mass: 30.0 (unit is arbitrary)
- Coefficient of restitution: 60% (it loses 40% of the component of its velocity that's toward the surface)
- Maximum ball angular velocity: 6.0 radians/s
- Terminal velocity: ~21,268.220703125uu/s (normal settings without top speed constraint)
- Drag coefficient: ~0,030562030038766 (terminal velocity at "Low" gravity mutator was 10,634.1103515625uu/s)
- Cars don't experience wind resistance, only the ball.
- Drag is directly proportional to ball velocity.

### Car

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4 changes: 4 additions & 0 deletions docs/v5/botmaking/useful-game-values.md
Original file line number Diff line number Diff line change
Expand Up @@ -144,6 +144,10 @@ More information on car bodies [in this spreadsheet](https://onedrive.live.com/v
- Mass: 30.0 (unit is arbitrary)
- Coefficient of restitution: 60% (it loses 40% of the component of its velocity that's toward the surface)
- Maximum ball angular velocity: 6.0 radians/s
- Terminal velocity: ~21,268.220703125uu/s (normal settings without top speed constraint)
- Drag coefficient: ~0,030562030038766 (terminal velocity at "Low" gravity mutator was 10,634.1103515625uu/s)
- Cars don't experience wind resistance, only the ball.
- Drag is directly proportional to ball velocity.

### Car

Expand Down