Greetings, fellow adventurers! Welcome to the realm of So_Long, a captivating project from the 42 course. Embark on this coding journey, but tread carefully—face the challenges on your own before delving into my solutions, brave one!
So_Long is an enthralling project that immerses you in the world of 2D gaming. It's like casting spells in the realm of game development, mastering the arcane arts of graphics and interactivity! 🧙♂️
First, you have to compile-it ! (see below) In order so play so_long, you then need to load one of the maps in ./maps folder
./so_long maps/pacman.berBefore compiling, check that you have the necessary components :
sudo apt-get update && sudo apt-get install xorg libxext-dev zlib1g-dev libbsd-devsame as linux
if not working :
wsl --updateYou may need ton install libmlx.dylib (refer to https://harm-smits.github.io/42docs/libs/minilibx/getting_started.html#compilation-on-macos)
Summon your So_Long masterpiece with these magic commands:
make: Conjure a regular enchantment. Compile that code, and you're ready for an epic gaming adventure!make bonus: Feeling daring? Add the bonus ingredients for an extra level of excitement.make clean: Banish the traces of your enchantment. A tidy workspace is a powerful workspace.make fclean: Craving a clean slate? This erases all enchantments, leaving nothing behind.make debug: Unleash the debug sorcery using gdb. Beware: It leaves behind extra mystical artifacts not handled bymake fclean.
Navigate this mystical realm with these commands, and may your So_Long journey be legendary! 🌟🎮
Embark on your journey by cloning this repository with the following command:
git clone git@github.com:RPDJF/42-so_long.gitMay your code be bug-free and your gaming adventures be filled with triumph! Happy coding! 🚀✨
Feel free to customize it further based on specific details about the "So_Long" project.

