Skip to content

BetterLegacy 1.8.7

Choose a tag to compare

@RTMecha RTMecha released this 04 Oct 16:29
· 1163 commits to master since this release

1.8.7

Features

Core

  • The actorFrameTexture modifier now includes two new values: All Cameras, Clear Texture, BG Custom Color, etc.
    • All Cameras makes the frame display all render layers (BG > FG > UI).
    • Clear Texture clears the previous frame from the current, preventing frame bleeding.
    • BG Custom Color sets a custom background color. Leave empty to use the regular background color.
    • Calculate Zoom is how the zoom usually works. With it off, the zoom value won't depend on the resolution.
    • Texture Offset & Scale fixes the texture being incorrectly positioned. (normally you would have to use translateShape to fix it but that was kinda hacky)
    • Hide Players, well, hides the players.
  • setImage modifiers also have Texture Offset & Scale values.

Editor

  • Capture Area now has a setting for capturing all cameras / layers. This is in case you have a prefab that contains BG objects or objects on other render layer types.

Changes

Core

  • Animation difficulty no longer allows level save data being modified with Zen & Practice modes.
  • Moved all object material assets into one Asset Bundle.

Fixes

  • Hopefully fixed level loading breaking in some cases where the player runtime data isn't cleared correctly.