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v0.2

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@RaYRoD-TV RaYRoD-TV released this 08 Jun 16:55
· 25 commits to main since this release

v0.2 - 2026-06-08

VR

  • New VR Mode selector in the menu: Tabletop, Close-up, First-person. You can
    also cycle the mode with d-pad up or the F10 key.
  • Tabletop mode now reads like an actual model on a table: smaller world, sat
    lower and closer, with stronger stereo depth and a slight downward tilt so you
    look down at it.
  • Tabletop and Close-up look controls now respond directly like first person
    instead of the laggy accelerated camera.
  • The view recenters on whichever way you're facing when the game opens, so the
    world is in front of you no matter how you started.
  • The menu panel sits at eye level instead of drifting toward the bottom.
  • Mouse look no longer inverts itself when the headset takes or loses focus.
  • Added a Hide HUD toggle in the VR menu (works in flatscreen too).

First person

  • Flip cam follows the actual flip in both flatscreen and VR: forward and back
    somersaults (triple jump, slide flip, backflip, rollouts) pitch the view, and
    the side flip rolls it to the side. Smoothed so it isn't choppy.
  • First person stays on while flying with the wing cap.
  • Added ease-back: when you talk to something or attack, the camera pulls back
    to show Mario, then eases back into first person. He stays hidden otherwise
    and is solid, not see-through, while shown.
  • Removed the old Show Body option. The ease-back replaces it.

Input

  • Gamepad reliably captures menus now, including the in-game pause menu, even
    when the mouse last had the cursor.

Flatscreen

  • Skybox covers the full screen again with no black bars, and stays anchored
    without swimming, including after taking the headset off.