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TerraTrees 2.0.0

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@RabbitTV22 RabbitTV22 released this 15 May 00:28
8f8328e

TerraTrees version 2.0.0

This version adds the following:

- The /terratrees spawnstructure command

This command will spawn a Terra structure at the specified location.
There are many ways of using it;

/tt spawnstructure structure-terrascript-loader:example world 0 64 0 - This will spawn the structure "example" at x=0 y=64 z=0 in the world "world".

/tt spawnstructure structure-terrascript-loader:example world 0 0 - This will spawn the structure "example" at x=0 z=0 and the current y level as the entity that issued the command in the world "world"

/tt spawnstructure structure-terrascript-loader:example world RabbitTV - This will spawn the structure "example" in world "world" and the coordinates of player "RabbitTV". Also supports UUIDs for both players and entities.

/tt spawnstructure structure-terrascript-loader:example RabbitTV - This will spawn the structure "example" exactly where the player "RabbitTV" is standing. Also supports UUIDs for both players and entities.

/tt spawnstructure structure-terrascript-loader:example - This will spawn the structure "example" exactly where the entity or player that issued the command is.

- The /terratrees liststructures command

This command will list all available structures and also print them to structure_list.txt in the plugins folder.

- The /terratrees reload command

This will reload all configs

- A new configuration file for all the messages. Supports MiniMessage.

Bug fixes:

  • Now compatible with servers running 1.21.10 and higher. This version is not backwards compatible with versions lower than that.

  • Fixed a bug where the 2x2 jungle tree was not getting aligned.

  • Renamed default trees so they work again with overworld 2

  • A lot of internal code improvement.

Downloads available on Modrinth