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Audio 1.16.0
New
- Volume tiles:
Audio.VolumeTileandAudio.AppVolumeTileshow level, name and app icon on one key. Press to mute. - Live mute keys:
Audio.MuteToggleshows the level, and turns red while muted (showState, on by default). - Cycle Output Device:
Audio.CycleOutputswitches the default output to the next device, optionally only through a list such asRealtek|Headset. - Default input:
@defaultInputfollows your default microphone, and the menu has a Mic Mute entry. - Set-mute commands for macros:
Audio.Mute,Audio.Unmute,Audio.SetMuteand their app versions mute or unmute without toggling. - Volume per sound:
Audio.PlaySoundtakes avolumein percent. - App dials on the side strip get their own volume bar.
- Long lists are paged in the mixer and the device folders.
- Settings buttons: play a test sound, refresh devices, open the sound folder.
- Linux: the mixer shows app icons (PNG only) and names from the
.desktopfiles. - App overlays show the app's name ("Google Chrome 45%").
- Spanish translation. The German translation is complete again.
- Plugin icon on the Plugins page. Older LoupixDeck versions don't show it.
Improved
- Default device changes show at once on buttons, dials, tiles and the side strip, instead of after up to 2 s.
- Less load: Windows reuses the cached device objects, and Linux shares one
pactlmonitor. - Step 0 on an app command now uses the default step instead of doing nothing.
Fixed
- Windows: a failed default-device switch was reported as success, and an audio service restart could crash LoupixDeck.
- Linux:
- Volume change notifications never arrived.
- A hanging
pactlcould block the plugin; calls now time out. - Apps without a program name were missing from the mixer.
- Side strip: a bar bound to
@defaultkept showing the old device.
Notes
Audio.AppVolumeTileis now listed as "Audio: App Volume Tile".- An app dial bound to LoupixDeck itself now reports "no audio".
Bindings, settings and config files from 1.15.0 load unchanged. Requires Plugin SDK 1.28 or newer.