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Basic Concepts

Radomiej edited this page Dec 26, 2017 · 5 revisions

Javity based on libgdx but their API is similar to Unity(*for 2D Game).

You can visit Unity Manual for learn programming aspect in Javity.

Different is:

  • In prepare scene, becouse Javity don`t have any editor yet and you must prepare scene manualy via SceneBulider.
  • All basic class in Unity have or will have equivalent in Javity. You must remember add J* before name of class with Unity example:

Physic -> JPhysic, Input -> JInput

  • Some things is in limitation or have different logic. See Physic

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