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Spine Animations
Radomiej edited this page Jun 19, 2016
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4 revisions
JGameObject logo3 = Prefabs.createGameObject();
Prefabs.addComponent(logo3, new SpineRenderer("resources/animations/skeleton.json#arrow"));
Prefabs.addComponent(logo3, new Rigidbody());
Prefabs.addComponent(logo3, new RectangleCollider());
Prefabs.addComponent(logo3, new SpineTestComponent());
Prefabs.addComponent(logo3, new Camera());public class SpineTestComponent extends DefaultComponent {
@Override
public void start() {
getGameObject().getComponent(SpineRenderer.class).setAnimation("run", true);
}
}