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v1.16

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@RaidingForPants RaidingForPants released this 29 Dec 13:19
· 102 commits to main since this release

Feature Updates

  • Add option to do a targeted import, replacing an Audio Source without having to rename your audio file.
    • Right-click an Audio Source and select Import Audio, or drag-and-drop your audio file directly on top of the Audio Source you want to replace.
    • Can only import one replacement audio at a time when doing a targeted import.
  • Duration information for an Audio Source or Music Segment (if any) is automatically set to match the replacement audio.
  • Can now view Random/Sequence Containers in the Hierarchy View.
    • These containers group together the random variations used for sound effects.

Bug Fixes

  • FRV engine sounds are no longer silenced when modding FRV audio.
  • Import Patch File no longer highlights a bunch of audio data that wasn't changed in the patch file.
  • Can now right-click to copy the file IDs of non-Audio Sources, such as Music Segments.
  • Tool no longer sometimes creates duplicates of audio data in the patch file.

The original zip file for the Windows version of the release was falsely being detected as a virus by Windows Defender. I rezipped the files with different compression settings and the issue should now be fixed.