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Fixed games installed while downloading showing the wrong folder path after a Refresh — a full Refresh now correctly re-detects the game folder once the download is complete.
Fixed deprecated mods from the RenoDX wiki showing up in RHI — mods in the "Deprecated mods" section are now skipped during wiki parsing.
Fixed Xbox/Game Pass Unreal Engine 5 games showing DX11 — games with a UE5 version set in the manifest now correctly show DX12.
Maintenance
Graphics API badges now show DX11 and DX12 separately instead of combined.
Graphics API override in the per-game overrides panel now has separate DirectX11 and DirectX12 options.
Install warnings are now wired up for all components — ReShade, ReLimiter, Display Commander, OptiScaler, RE Framework, and DXVK. Game-specific notes can be shown before installing proceeds.
Game-specific notes in the ReLimiter and Display Commander info dialogs now appear above the release notes.
Background work for upcoming generic Luma UE mod support.
Manifest Updates
Added Doom Eternal to wiki unlinks (no RenoDX mod available).
Added The Sinking City Remastered ReShade info note and install warning: amd_FusionFX.dll must be deleted from the game folder for frame generation to work.
Added LISA — "The Painful" and "The Joyful" Definitive Editions now show as separate installs.
Added DOOM + DOOM II split — the New rerelease and DOS versions now show as separate installs, with correct Vulkan API and Kex Engine tag.
Added engine tags for 9 games: 007 First Light (Glacier 2), CrossCode (NW.js), Cry of Fear (GoldSrc), FATAL FRAME: Maiden of Black Water (Katana), Nioh 3 (Katana), Persona 5 Royal (GFD), Project Motor Racing (GIANTS Engine), Assassin's Creed Black Flag Resynced (Anvil).
Added DOOM 64 Vulkan API override.
Added Mistfall Hunter engine version (Unreal Engine 5.7.4).