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RHI 2.4.3

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@RankFTW RankFTW released this 28 Aug 05:30
· 27 commits to main since this release

v2.4.3

New

  • DLSS Neural Rendering — deploy nvngx_dlssnr.dll to any game from the Neural Rendering column, swap versions and set presets. Obtain renodx-dlss5.addon64 from the RenoDX Discord, drop in %LocalAppData%\RHI\Custom\Addons\, and select from the addon picker to activate in-game.

Changes

  • "Custom" is now available as a version option in the DLSS & Streamline Defaults dialog, matching the per-game panel.

Bug Fixes

  • Fixed the selected game's detail panel not updating after the background manifest fetch completes on launch. Manifest-driven content (presets, NR column, notes etc.) is now always current after startup.
  • Fixed OptiScaler uninstall deleting AMD FidelityFX DLLs and other companion files that the game shipped. RHI now backs up any existing file before overwriting it on install, and restores it on uninstall.
  • Fixed Streamline version showing an older number when a release bundles a lower-versioned sl.interposer.dll alongside newer DLLs (e.g. 2.12.129 shipping with a 2.12.128 interposer). RHI now picks the highest-versioned DLL in the folder as the display version.
  • Fixed Battle.net launcher entries (Battle.net.12345 etc.) appearing in the game library. These are now blocked by prefix so no individual blacklist entries are needed.

Maintenance

  • Internal groundwork for RenoDX Nexus Mods integration.
  • Internal infrastructure improvements for upcoming features.

Manifest Updates

  • Added reeShaders by LVutner to the shader pack library — lightweight sharpening (TinySharpen), clarity, and chromatic aberration shaders.
  • Fixed Metal Gear Solid 4 and Peace Walker (Master Collection) not detecting the game folder correctly.