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RTX 40 MFG Unlock added to the Extras section — enables DLSS Multi Frame Generation multipliers beyond 2x (up to 6x) on RTX 40 Series GPUs for games with Streamline FG support. Requires ASI Loader and ReShade installed first.
DLSS NR Cost Scaler added to the Neural Rendering section — proxy for nvngx_dlssnr.dll that runs the neural model at reduced resolution (default 75%) for significant GPU savings while preserving native-resolution detail. Toggle on before installing an NR method to deploy it in one click.
Changes
OptiScaler moved from the Components section to the Extras section, alongside ASI Loader.
RenoDX cog Compatibility Settings: Upgrade_ prefix stripped from format labels for readability (e.g. R10G10B10A2_UNORM instead of Upgrade_R10G10B10A2_UNORM).
RenoDX cog dialog widened so Compatibility Settings labels no longer truncate.
Installing a Neural Rendering method now automatically removes conflicting global addons (DLSS5 Tool, DLSS Tool (ShortFuse)) from the global set and cleans up their files immediately.
Neural Rendering auto-select now defaults to ShortFuse (was DLSS5 Tool) for DX12 games with native DLSS.
RTX 40 MFG Unlock and MFG Ada Unlock are mutually exclusive — installing one blocks the other.
DLSS/Streamline version combo now shows Default (x.x.x) as a separate top entry rather than marking a version in the list — you can now select any version including the original without triggering a restore.
Streamline version is now read from sl.common.dll instead of sl.interposer.dll.
"ReShade Addons" renamed to "Global Addons" in the Shaders/Addons dropdown.
Clicking "Select" in the per-game shader picker while already on Select now re-opens the picker (same behaviour as the addon picker).
Bug Fixes
Fixed NR Cost Scaler and RTX 40 MFG Unlock services not respecting the session-wide GitHub API rate limit flag — they now go through the shared ETag cache.
Fixed RenoDX update check HEAD requests hanging the UI for up to 100 seconds when offline or rate-limited — now times out after 10 seconds.
Fixed renodx-dlss.addon64 not being removed when switching per-game addons to Off on games that ship with nvngx_dlssnr.dll natively (e.g. Cyberpunk 2077) — the stale-removal guard now correctly distinguishes RHI-placed NR DLLs from game-native ones.
Fixed Neural Rendering method auto-select inferring DLSS5 Tool for games that have a backed-up NR DLL but no active install.
Known Limitations
DLSS5 Feeder: 32-bit game support not yet implemented.
Manifest Updates
METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version linked to Luma wiki entry.
METAL GEAR SOLID 4: Guns of the Patriots — install warning added: switch to DX11 before installing Luma.