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bugSomething isn't workingSomething isn't workinginfinite loadingThis issue relates to Smash loading infinitelyThis issue relates to Smash loading infinitely
Description
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- I have read the disclaimer.
System Firmware Version
14.0.0
Atmosphere Version
1.3.0
Smash Version
13.0.1
ARCropolis Version
3.1.1
Version channel
Stable
SD card formatting
FAT32
Can the infinite loading be consistently reproduced?
Yes
In what situation does it happen?
- During the Smash ball loading on boot
- During the loading for a battle
- At random
- After a long time playing
- Offline
- Online
Context
Seemingly when a modpack exceeds 16-17GB smash will start infinite loading before a match. Swapping out different files doesn't seem to matter, it does seem to be tied to the overall size or file amount. I can cut off certain mods and enable others, but arc currently seems to have a limit to how much it will load. This is exacerbated by having more than 2 player smash. Say 3 player, 4 player etc seem to increase the odds of infinite loading. Devory has had similar experiences.
Configuration
No response
Minimal modpack to reproduce the infinite loading
I can upload my modpack privately to a google drive if needed. Since its seemingly a size issue
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bugSomething isn't workingSomething isn't workinginfinite loadingThis issue relates to Smash loading infinitelyThis issue relates to Smash loading infinitely