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[Infinite loading][3.1.1]: Smash infinite loads before a match if modpack exceeds a certain size. #252

@Angstdiscord

Description

@Angstdiscord

Have you read the disclaimer before proceeding?

  • I have read the disclaimer.

System Firmware Version

14.0.0

Atmosphere Version

1.3.0

Smash Version

13.0.1

ARCropolis Version

3.1.1

Version channel

Stable

SD card formatting

FAT32

Can the infinite loading be consistently reproduced?

Yes

In what situation does it happen?

  • During the Smash ball loading on boot
  • During the loading for a battle
  • At random
  • After a long time playing
  • Offline
  • Online

Context

Seemingly when a modpack exceeds 16-17GB smash will start infinite loading before a match. Swapping out different files doesn't seem to matter, it does seem to be tied to the overall size or file amount. I can cut off certain mods and enable others, but arc currently seems to have a limit to how much it will load. This is exacerbated by having more than 2 player smash. Say 3 player, 4 player etc seem to increase the odds of infinite loading. Devory has had similar experiences.

Configuration

No response

Minimal modpack to reproduce the infinite loading

I can upload my modpack privately to a google drive if needed. Since its seemingly a size issue

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    bugSomething isn't workinginfinite loadingThis issue relates to Smash loading infinitely

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