A classic 2D arcade game made in Unreal Engine 5.4.5 using Blueprints. This project was created as a challenge to level up my skills (Challenge Level 1 out of 7).
This Pong Clone is a simple yet engaging game featuring a Player vs AI mode. It includes essential gameplay elements like collision detection, a scoreboard, a pause menu, and immersive sound effects (Starting, ball hits, game over).
- Player vs AI: Compete against an AI-controlled opponent.
- Collision Detection: Accurate physics for realistic ball and paddle interactions.
- Scoreboard: Keep track of your scores throughout the game.
- Pause Menu:
- Resume: Continue the game.
- Restart: Start over.
- Main Menu: Navigate to the main menu.
- Main Menu Options:
- Play: Start the game.
- Quit Game: Exit the game.
- Sound Effects: Enjoy audio feedback for starting, ball hits, and game over.
- Movement: Use the arrow keys to move your paddle up and down.
- Pause: Press P to pause the game and access the pause menu.
- Unreal Engine: Version 5.4.4
Built with help from this tutorial:
Feel free to contribute, share your feedback, or fork the repository for your own experiments. Enjoy the game and happy coding!