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Releases: RealSenbler/Bouncing-Balls

Bouncing Balls V3.0

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@RealSenbler RealSenbler released this 17 Nov 19:27
225b2b5

Bouncing Balls V3.0!

###NEW:

  • ALL NEW GAME MODE: Idle Breakout
  • In the future I am going to make various types of balls for this gamemode such as sniper ball.
  • Also i want to add different features maybe like damage spread? The ball hits a brick and the damage spreads to nearby bricks just at a lower rate of damage

###FIXES

  • Preformance increases for the regular gamemode making it in theory able to move balls faster but maybe not

Bouncing Balls V2.4

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@RealSenbler RealSenbler released this 07 Nov 16:00
225b2b5

New features added:

  • New add/remove ball on click feature and button
  • new obstacle feature!

Bouncing Balls V2.3

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@RealSenbler RealSenbler released this 31 Oct 17:49
225b2b5

Fixed the issue causing the menu to freeze.
This was caused by the program crashing from trying to parse an integer from an empty string

Bouncing Balls V2.2

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@RealSenbler RealSenbler released this 24 Oct 16:04
225b2b5

New Features

  • NEW high-score system. Creates an actual file that stores high score data
    • This can be used later to store other things I just don't know what else now
  • New ball size changing feature.
    • Allows you to enter in either a range (Ex. 1,10) or just one size (Ex. 10,10) for the balls

Bouncing Balls V2.1

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@RealSenbler RealSenbler released this 22 Oct 16:32
225b2b5

New Features

  • Added a counter for the number of balls that there are on screen
  • New velocity mechanic / button which makes each ball have a random "velocity" or speed so it doesnt all look the same and boring

Changes

  • Each counter (Ball counter & Corner counter) is now a TEXT FIELD instead of a useless button !!

Future plans

  • economy ??

Bouncing Balls V2.0

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@RealSenbler RealSenbler released this 22 Oct 14:58
225b2b5

New from version 1:

  • MULTIPLE balls can now be added
  • Double and Half Balls buttons
  • Terminate program button (Incase you accidentally put too many balls)
  • Change speed directly in the Controls window
  • More efficient method of a "timer" (This allows the window to be resized without the balls freezing)
  • Removed the color wheel color selector (I dont really know how to implement this with many balls)