v2.4.2.4 — German Translation & Fixes
Hotfix update
If you were on 2.4.1.0 or later and saw missing or white textures across the game, this update fixes it. No save migration needed, just replace the mod and keep playing.
- Fixed the major texture loss introduced in 2.4.1.0. The fill plane textures were switched to PNG in that release, which broke the game's shared pile texture array and dropped textures across the whole game. They are back to DDS now, so piles render correctly again and the unique colour per product is restored.
- New: SF fertilizers, lime and organics now work in bulk and silo storage. Any silo or storage bin that already accepts base game fertilizer, lime or manure will now also accept the matching SF products, including bins from third-party storage mods.
- Improved: the minimap layer label now shows the full localized name plus its short code, for example "Nitrogen [N]" or "Stickstoff [N]", using the same translations as the big map (thanks Drehverschluss).
Also in this release
- Full German translation, the mod is now fully translated into German (thanks to Drehverschluss for contributing it).
- Spray Pass% no longer jumps to 100% before the field is actually fully covered.
- The soil compaction layer now shows up on the map and trails heavy vehicles correctly, even when not spraying. A single heavy pass is now clearly visible.
- Boom section overlap prevention now works on the centre sections and on the JD R700i and R975i.
- Headland turns and nearly-finished fields behave correctly right up to full coverage.
- Session pass% now resets when you plow, cultivate, or a new day starts.
- A full-codebase review pass with 14 extra bug fixes and polish.