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HUD Guide

TisonK edited this page Apr 4, 2026 · 6 revisions

HUD Guide

The soil HUD is a live overlay that shows nutrient levels for the field you are currently standing in or driving through.


Opening and closing

Key Action
J Toggle HUD on/off
K Open full farm Soil Report

Reading the HUD

The HUD panel shows up to eight rows depending on which systems are enabled:

Field 3
N  ████████░░  42 ppm   Fair
P  ██████░░░░  27 ppm   Fair
K  █████████░  160 ppm  Good
pH ████████░░  6.8      Good
OM ████████░░  3.8 %    Fair
W  ████░░░░░░  18       Low
I  ██████░░░░  32       Med
D  ███░░░░░░░  12       Low

The last three rows (W = Weed, I = Pest/Insect, D = Disease) appear only when the respective settings are enabled.

Each bar represents the internal 0–100 value scaled to display as agronomic PPM or real units:

Value Display unit Good threshold
Nitrogen ppm (plant-available N) > 150 ppm
Phosphorus ppm (Mehlich-3) > 27 ppm
Potassium ppm (Mehlich-3) > 160 ppm
pH pH units 6.5–7.0
Organic Matter % > 4.0 %

Status labels:

  • Good — no action needed
  • Fair — monitor; consider fertilizing before the next crop
  • Poor — action needed; yield may be affected

Field health pressure tiers (Weed / Pest / Disease):

Tier Range HUD color Action
Low 0–20 Green None needed
Medium 20–50 Amber Apply treatment soon
High 50–75 Red Yield being affected
Peak 75–100 Red Maximum yield penalty active

Yield forecast

When standing in a field with a growing crop, the HUD shows an estimated yield penalty based on current nutrient levels and the crop's sensitivity tier:

Tier Crops Penalty scale
Tolerant Barley, oats, sunflower, rye, sorghum Mild
Moderate Wheat, canola, maize, triticale, peas, beans Standard
Demanding Potato, sugar beet, soybean Severe

A combined nutrient deficit below 70% of optimal triggers the penalty calculation. Maximum penalty is capped at 50%.


HUD position

Five position presets are available in Settings:

Option Location
Top Right Default
Top Left
Bottom Right
Bottom Left
Center Right
Custom Drag the panel with right-click

Right-click the HUD panel to enter edit mode and drag it anywhere on screen. Position is saved per-player and is not synced in multiplayer.


Customization options

All HUD display options are per-player (not synced to server):

Setting Options
Show HUD On / Off
Position 5 presets + custom drag
Color theme Green / Blue / Amber / Mono
Font size Small / Medium / Large
Transparency Clear (25%) → Solid (100%)

HUD not showing a field

If the HUD shows no field data, you are either:

  • Standing between fields (not on a recognized field polygon)
  • On a field that has not yet been scanned (rare — try moving to a different part of the field)
  • On a field you do not own (HUD still shows data for all fields regardless of ownership)

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