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HUD Guide
The soil HUD is a live overlay that shows nutrient levels for the field you are currently standing in or driving through.
| Key | Action |
|---|---|
| J | Toggle HUD on/off |
| K | Open full farm Soil Report |
The HUD panel shows five rows:
Field 3
N ████████░░ 42 ppm Fair
P ██████░░░░ 27 ppm Fair
K █████████░ 160 ppm Good
pH ████████░░ 6.8 Good
OM ████████░░ 3.8 % Fair
Each bar represents the internal 0–100 value scaled to display as agronomic PPM or real units:
| Value | Display unit | Good threshold |
|---|---|---|
| Nitrogen | ppm (plant-available N) | > 150 ppm |
| Phosphorus | ppm (Mehlich-3) | > 27 ppm |
| Potassium | ppm (Mehlich-3) | > 160 ppm |
| pH | pH units | 6.5–7.0 |
| Organic Matter | % | > 4.0 % |
Status labels:
- Good — no action needed
- Fair — monitor; consider fertilizing before the next crop
- Poor — action needed; yield may be affected
When standing in a field with a growing crop, the HUD shows an estimated yield penalty based on current nutrient levels and the crop's sensitivity tier:
| Tier | Crops | Penalty scale |
|---|---|---|
| Tolerant | Barley, oats, sunflower, rye, sorghum | Mild |
| Moderate | Wheat, canola, maize, triticale, peas, beans | Standard |
| Demanding | Potato, sugar beet, soybean | Severe |
A combined nutrient deficit below 70% of optimal triggers the penalty calculation. Maximum penalty is capped at 50%.
Five position presets are available in Settings:
| Option | Location |
|---|---|
| Top Right | Default |
| Top Left | |
| Bottom Right | |
| Bottom Left | |
| Center Right | |
| Custom | Drag the panel with right-click |
Right-click the HUD panel to enter edit mode and drag it anywhere on screen. Position is saved per-player and is not synced in multiplayer.
All HUD display options are per-player (not synced to server):
| Setting | Options |
|---|---|
| Show HUD | On / Off |
| Position | 5 presets + custom drag |
| Color theme | Green / Blue / Amber / Mono |
| Font size | Small / Medium / Large |
| Transparency | Clear (25%) → Solid (100%) |
If the HUD shows no field data, you are either:
- Standing between fields (not on a recognized field polygon)
- On a field that has not yet been scanned (rare — try moving to a different part of the field)
- On a field you do not own (HUD still shows data for all fields regardless of ownership)