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Soil Report
The Soil Report is a full-farm overview of every field's soil status, accessible at any time during play.
Press K while on foot or in a vehicle.
At the top of the report:
| Indicator | What it shows |
|---|---|
| Fields tracked | Total number of fields with soil data |
| Need fertilizer | Count of fields flagged as needing treatment |
| Farm Health | Weighted average condition across all owned fields — shown as "Good (82%)", "Fair (61%)", etc. |
| Difficulty | Current simulation difficulty (Simple / Realistic / Hardcore) |
Farm Health uses all five soil parameters (N/P/K/pH/OM) plus weed, pest, and disease pressure in its calculation. It is a meaningful snapshot of your whole farm's condition, not just nutrient levels.
Each row represents one field, sorted by urgency — fields that need the most attention appear at the top.
| Column | What it shows |
|---|---|
| Field # | Field ID from the map |
| N / P / K | Nutrient level in ppm, color-coded by status |
| pH | Current pH value, color-coded |
| OM | Organic matter percentage, color-coded |
| Weed / Pest | Pressure scores (0–100%) — shown when respective settings are on |
| Last Crop | Most recently harvested crop on this field |
| Status | Overall health badge — worst-case across N/P/K/pH/OM/weed/pest/disease |
Color coding:
| Color | Meaning |
|---|---|
| 🟢 Green | Good — no action needed |
| 🟡 Yellow | Fair — consider treating before next crop |
| 🔴 Red | Poor — action needed |
The Status badge reflects the worst value across all tracked dimensions. A field with optimal nutrients but high weed pressure will show "Poor", not "Good".
Click the ► button on any row to open that field's full detail panel.
The detail view shows:
- N / P / K — value in ppm, status label, and a one-line hint (e.g. "Needs Nitrogen", "Nitrogen: Optimal")
- pH — value and status (Optimal / Monitor / Adjust)
- Organic Matter — value and status (Optimal / Maintain / Increase)
- Weed / Pest / Disease — percentage, severity level (Low / Moderate / High), and whether a protective treatment is active
- Yield forecast — estimated harvest penalty based on current N/P/K deficit vs. optimal threshold
- Recommendations — bulleted summary of what the field needs, pulled together from all the above
Press Back or Escape to return to the field table.
Recommendations are generated from the full state of the field:
| Recommendation | Cause | Treatment |
|---|---|---|
| Needs Nitrogen | N status Poor | Liquid fertilizer, UAN, anhydrous, urea |
| Low Nitrogen | N status Fair | Light N top-dress |
| Needs Phosphorus | P status Poor | MAP, DAP, starter, liquid fertilizer |
| Needs Potassium | K status Poor | Potash, slurry, digestate |
| Adjust pH | pH Poor | Lime or liquid lime |
| Monitor pH | pH Fair | Apply lime soon |
| Increase Organic Matter | OM Poor | Manure, compost, or chop straw |
| Pest Risk | Pest pressure ≥ Medium | Insecticide |
| Disease Risk | Disease pressure ≥ Medium | Fungicide |
| Yield ~-X% | Nutrient deficit above threshold | Address worst nutrient first |
| Soil Health: Optimal | All values in good range | — |
For a prioritised action list, open the PDA (Shift+P) and select the Treatment Plan tab. Fields are sorted by urgency with the primary deficiency identified for each. Click any row to open the per-field Treatment Prescription dialog with specific product recommendations.
You can also reach the Treatment Plan tab directly from the in-game map sidebar by clicking the Treatment Plan button when a soil overlay layer is active.
The report shows 10 fields per page. Use Previous and Next to navigate. The page indicator shows Fields X–Y of Z | Page A of B.
Press K again, press Escape, or click the close button.