·
6 commits
to main
since this release
Realistic Farming - Time Guard, the 5th core service. One shared in-game calendar clock for the economy mods: it fires on the game's day, month and year changes, normalizes the days-per-month setting in one place, and schedules each companion mod's settlement once, server-side, and idempotent across a save and reload. It never moves money itself; the owning mod does its own write.
Loads clean in-game as mod 5 with no Lua errors. Passed 16 of 16 offline logic tests.
No settings to configure. Delegates to StateLedger, NetworkSync and SettingsHub when present, and stands alone when they are not.