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Releases: Reaver01/Hex-Assist
Releases · Reaver01/Hex-Assist
Release list
0.5.3
0.5.2
0.4.0
- [BREAKING] Tile names are now configurable. This is breaking because I used the titles instead of the short names I had in for the tables. I hope you'll forgive me. The table names can be configured in settings as a comma separated (NO SPACES BETWEEN) list of table names.
- README updated as I had left some old table names in there that the macro no longer uses and it was confusing.
- Added some slight variation when going North/South on a Horizontal Grid, or East/West on a Vertical grid.
- Configurable weather table name. If you don't configure this, the macro will instead just use the following values: "Light Rain", "Heavy Rain", "Tropical Storm"
- Alert to let you know if tables are missing and need to be setup. If you load your world and this alert shows up, the macro will error.
- As with any release, please make sure you import the new macro from the compendium!
0.3.0
0.2.0
- Direction Token: The GM can now add a "Direction Marker" token to the board, and optionally give the players control. If a token with a matching name (configurable in settings) is found, it will default the direction selection to "Marker" which will auto calculate the direction the players need to travel to meet up with that token.
- Macro error fix in the reveal hidden tiles macro.
0.1.0
Hex-Assist Macro
- Navigator Setting: You can now enter the name of the token you use for navigating the most so you no longer have to select a token each time you run the macro!
- Checks to see if you have Calendar/Weather installed before trying to advance to the next day.
- Advance Day Setting: advancing to the next day automatically is toggle-able in the Hex Assist settings.
- Journal Setting: You can now choose to output to a Journal Entry (default Encounters) instead of chat. This will save the normal text to a Journal Entry and then show it to you!
- Various compatibility updates for 0.6.0 (Module is now only compatible with 0.5.7 and up!