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Agent evolution

A way to make an AI agent measurably better at something: keep a population of complete, standalone agents, breed new ones with operators that start from a diagnosis rather than a guess, freeze every agent the moment it has a score, and judge them all against ground truth with the controls that stop you fooling yourself.

  • docs/practice.md, the governing doc.
  • implementation/, the implementation of that description: population.md (what an agent is on disk), evolution.md (the operators, selection, where proposals come from), metric.md (what a project must supply and what makes a score worth optimising), researching.md (the rules a research agent works under), operating.md (dispatch, the record, asks, the rendering).
  • skill/, an installable skill for AI agents: copy or symlink it into an agent's skills directory.
  • tools/, project-agnostic: check-tree validates a population, new-node scaffolds an agent, render-tree draws the page.
  • index.html, the human-readable representation of ./docs.

Using it in a project

Drop a .agent-evolution.json at the project root naming where its population, scores and asks live, then run the tools against it:

{
  "name": "trader-agent",
  "population": "traders",
  "scores": "state/bench",
  "asks": "asks",
  "metric": {"name": "points from the outcome", "lowerIsBetter": true}
}

License

MIT


This repo uses ddd-practice: docs are the source of truth, everything else is derived. ./docs holds one governing document, practice.md, elaborated by ./implementation. The human-readable representation is index.html at the repo root.

About

Evolve a population of AI agents against a metric: standalone agents in a graph, diagnosis-driven operators, frozen once scored, judged against ground truth.

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