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DLSS Updater 4.2.3

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@Recol Recol released this 09 Jul 19:43

Modernized async/dependency stack, plus fixes found through it:

  • Replaced requests (upstream feature-freeze) with niquests for DLL-download fallback — HTTP/2/3, actively maintained
  • Settings migrated from config.ini to config.toml (msgspec) — automatic, non-destructive one-time migration
  • Adopted anyio for structured concurrency across update/scan/database — consolidated several separate thread pools into shared, properly-bounded limiters
  • Logging now runs through a background queue instead of blocking on every call
  • Fixed: deadlock in the high-performance batch updater that could freeze the progress dialog partway through a large batch
  • Fixed: Games Library not showing updated DLL versions after a batch update if the tab hadn't been opened yet that session
  • Fixed: HyperParallelLoader briefly blocking the UI event loop during thread-pool dispatch

Full Changelog: V4.2.2...V4.2.3