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Releases: RedLightningStudios/Lightning-Storm-Discharged-3ds
Release list
Discharged Alpha 1.0.3
Version Alpha 1.0.3:
- The game is now o3ds compatible
- Temporarily removed lily pads
- Replaced the placeholder loading icon with a new placeholder loading icon
- Removed the christmas-y theme
- Added initialization message on the loading screen
- Centered the inventory menu properly
- The inventory menu is now accessible using the X button (Currently has no function)
- Added character swapping using the D-Pad (Currently only left and right)
- Added part of the unfinished forest
- Added temporary background to bottom screen
- Fixed a problem with the animator
- Fixed bad compression on certain objects
- Centered the version number in the main menu (Invisible in this version)
- Decreased quality on character sprite for compatibility with o3ds (Even in n3ds version, might change in the future)
- The main menu's bottom screen is now temporarily invisible to fix a bug with o3ds compatibility
- Added deep water (Can't swim)
Controls:
- Pause (Start)
- Inventory (X)
- Attack (B)
- Select (A)
- Debug Damage Self (ZR)
Version Differences:
Standard
- Does not include a loading screen
- Has lower resolution blurry tilemap textures
- Supports o3ds and n3ds
- Loads faster
N3ds
- Includes a loading screen
- Uses full quality textures
- Does not support o3ds
- Takes longer to load
Known Bugs:
- If you go directly to the left or right the animation will bug out.
- Cannot go back to the main menu in the standard version.
Compatibility:
New 3DS: 🟢
Old 3DS: 🟢
Citra: 🟢
Remember to use checkpoint to create a backup of your save data before updating versions. Updating version will reset all of your saved games. Checkpoint will be able to load the backups of your saves across versions.
Game will freeze temporarily when loading, it will unfreeze after 15-30 seconds, unsure why this happens.
Please report any bugs you find to my discord as I rarely check github. Thank you.
Discord Link: https://discord.gg/MadbEyZYeD
Discharged Alpha 1.0.1
Version Alpha 1.0.1:
Updated sprites with more shading
Changed the way animations are played in preparation for character swapping
Fixed a problem with incorrect font sizing on the death screen
Made some changes to the controls menu
Disabled the Developer Menu (Was Left D-Pad)
Fixed a crash involving the menu system and upgraded the system
Credits now properly reset when viewing them a second time
Fixed a misspelled name in the credits list
Added snow to the ground
Added a christmas hat
Changed the games icon to look christmas-y
Added christmas-y death messages
Added ice to the river at the top (You're not supposed to be swimming there anyway)
Controls:
Pause (Start)
Inventory (X, doesn't work yet)
Attack (B)
Select (A)
Known Bugs:
If you go directly to the left or right the animation will bug out.
Compatibility:
New 3DS: 🟢
Old 3DS: 🔴 (Crashes when loading the hub world. No idea why)
Citra: 🟢
Remember to use checkpoint to create a backup of your save data before updating versions. Updating version will reset all of your saved games. Checkpoint will be able to load the backups of your saves across versions.
Game will freeze temporarily when loading, it will unfreeze after 15-30 seconds, unsure why this happens.
Please report any bugs you find to my discord as I rarely check github. Thank you.
Discord Link: https://discord.gg/MadbEyZYeD
Discharged Alpha 1.0.0
Version Alpha 1.0.0:
Added Swimming
Added Hub World
Added Saw Enemy
Added Training Dummy
Added a Death Screen
Improved Title Screen
Improved Character and Tile Sprites
Added Credits
Added Saving and Loading
Added a Loading Screen
Added a Pause Menu
Added Title Screen Music (Title Theme)
Added Credits Music (Ending Sequence)
Added a Banner
Controls:
Pause (Start)
Developer Menu (Left D-Pad, don't use may cause problems)
Attack (B)
Select (A)
Known Bugs:
Credits don't reset when leaving and re-entering.
Was also having issues earlier getting the load menu to show the games properly, but they do exist and can be loaded even if they say "empty".
Version number shows as Pre-release 3 for 0.16, I don't feel like fixing it today though. I'll update this with a new release with the correct number soon.
Fixed Version Changes (Not out yet it's like 3AM and I need to convert the file first):
It now shows the correct version number in game.
Fixed a spelling mistake in the hub world where "menu" was spelled wrong.
Fixed the "empty" bug on the menu.
Compatibility:
New 3DS: 🟢
Old 3DS: 🔴 (Crashes when loading the hub world. No idea why)
Citra: 🟢
Game will freeze temporarily when loading, it will unfreeze after 15-30 seconds, unsure why this happens.
Please report any bugs you find to my discord as I rarely check github. Thank you.
Discord Link: https://discord.gg/MadbEyZYeD
Alpha 0.11 Test Demo
Version Alpha 0.11:
Health system works
Combat system works
You can die, and your enemy can die
If you die you can restart the game by going back to the main menu
There's no sound or music
Sprites and images are placeholder only, I swear the final game will look a lot better (Heart sprites are final)
Menu buttons don't work so just press A to bypass it.
There's no banner yet.
Compatibility:
New 3DS: 🟢
Old 3DS: 🔴 (Top screen is gray, no clue why it happens. Doesn't happen on citra old 3ds mode)
Citra: 🟢
I'm fairly new to the whole game making thing so please don't judge too hard, the game will get better in time 🙂
There will be bugs as this is the first release