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Documentation: handheld_lighting.glsl
Essentuan edited this page Mar 28, 2026
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This is the file Photonics uses to sample handheld. You can replace this file to control how Photonics samples handheld.
Usage:
// There are many globals defined here, you should look at Photonics's included shaders to see what you have access to.
void sample_handheld(out vec4 color);- Home
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