Releases
v1.3.0
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What's new in 1.3.0
Playing
Quick Play launch straight into a server or world from the launcher, plus desktop shortcuts that boot a specific world/server in one click
Play Offline is offered when Microsoft sign-in servers are unreachable
Per-instance window size, fullscreen and launch hooks
Warning before launch when free RAM is below the instance allocation
Game options sync between instances
Instances & content
Export instances as Modrinth .mrpack
Import worlds from zip backups
Archive instance imports now auto-detect layout, mod loader and Minecraft version
Datapacks are included in content update checks
CurseForge modpack installs are now complete (no more missing files)
Java 25 detection; failed launches are written to the launcher log
UI & localization
Chinese (Simplified) translation and broader UI localization (Merged)
Skeleton loaders instead of text loading states
Optional pixel cat companion on the home screen
Account sessions are validated proactively on the accounts page
Fixed dialogs being covered by the sidebar on small windows
Linux
Fixed intermittent UI freezes (WebKitGTK DMA-BUF renderer disabled)
Fixed the app opening as a tiny window; restored frameless window controls
The launcher now opens maximized on first launch (all platforms)
Other
One-line install support via install.config.json (mget) (Merged)
Release assets now include stable version-less filenames (permanent download URLs)
Code signing & notarization pipeline for Windows and macOS builds
Smaller, faster release binaries (LTO + stripped symbols)
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