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Releases: Reginald-Gillespie/CardDealerModularized

New Game: UNO!!

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@Reginald-Gillespie Reginald-Gillespie released this 02 May 04:17

UNO!!

Uno has now be added to the list of games.

In this version of the code multiple new features were added to account for uno, including:

  • Multiple cards dispense at rapidfire.
  • Flash usage was decreased by ~10% to fit more games.
  • A couple nerdy things I won't mention and stuff I forgot that I can't mention.

Per usual:

  • VSCode: download the source code and open the folder with PlatformIO installed.
  • Arduino IDE: Download and open the CardDealerMain.zip.

NOTE: The Arduino IDE will work, however, VSCode is configured to substantially optimize the compiled code resulting in more storage space.

Initial Release

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@Reginald-Gillespie Reginald-Gillespie released this 01 May 05:32

This code is at a working state. On top of all the functionality of a game from the stock CrunchLabs code, this code aims to abstract complex functionality behind class utility methods. Additional features on top of original code include listening for any type of button press in games (including the yellow and red buttons), and skipping player's turns.

  • Arduino IDE: This release is fully compatible with the Arduino IDE - if you need guidance setting this up, join the Hack Pack Discord and see this post. It is recommended to download CardDealerMain.zip.
  • VSCode: For VSCode, it is suggested to download the source code and use PlatformIO (the config file is included, so libraries will be handled automatically).