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This is a DXD12 Game Engine by Mathieu Marc I. Pobre using the Xmake build system

Requirement

Requires any version of MSVC, recommended version is 2026, or the xmake will not build

How to Set-Up

  1. Go to Scripts Folder
  2. Click the setup-windows bat file -- this is a bootstrap for xmake
  3. Allow changes for the xmake
  4. You will open a wizard set-up, Click on next
  5. Click I Agree
  6. Check Add to Path
  7. Set a folder you want to install xmake
  8. Install xmake
  9. Click Finish
  10. IDE project files for MSVC will be automatically generated
  11. There will be a folder with the prefix "vsxmake" following with the current MSVC version e.g. vsxmake2026, vsxmake2022. Select that folder and the .sln file is found there
  12. Alternatively, there is a Generate.bat file which you can use after installing xmake and it will generate a build for an exe file that can be found on the bin/Debug-x64/SignEditor/SignEditor.exe.

Only Supports Windows

If it cannot find the submodules use the command git submodule update --init --recursive to clone necessary modules

Entry Point

Entry Point is located in Sign/src/Sign/EntryPoint.h

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