This is a DXD12 Game Engine by Mathieu Marc I. Pobre using the Xmake build system
Requires any version of MSVC, recommended version is 2026, or the xmake will not build
- Go to Scripts Folder
- Click the setup-windows bat file -- this is a bootstrap for xmake
- Allow changes for the xmake
- You will open a wizard set-up, Click on next
- Click I Agree
- Check Add to Path
- Set a folder you want to install xmake
- Install xmake
- Click Finish
- IDE project files for MSVC will be automatically generated
- There will be a folder with the prefix "vsxmake" following with the current MSVC version e.g. vsxmake2026, vsxmake2022. Select that folder and the .sln file is found there
- Alternatively, there is a Generate.bat file which you can use after installing xmake and it will generate a build for an exe file that can be found on the bin/Debug-x64/SignEditor/SignEditor.exe.
Only Supports Windows
If it cannot find the submodules use the command git submodule update --init --recursive to clone necessary modules
Entry Point is located in Sign/src/Sign/EntryPoint.h