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v0.4.0-alpha
Pre-releaseGeneration recipes preserve game-owned postprocessors and coverage inputs in both command-line regeneration and the Generate & Build flow. Staged generation keeps the previous published output when a hook fails. See Generation recipes.
Fix computed RTS/RTL calls that return to a continuation owned by the current interpreter bounce. This corrects a Yoshi's Island static-emission failure without promoting speculative coverage.
Add a journalled, bounded frame driver for cheat/teleport QA and strict paused-only SRAM edits. A step timeout is observed until the original request completes; mutations are never retried after an ambiguous reply.
Update recomp-net to its current main revision and repair the corresponding Linux runtime test linkage.
Validation: 104 Rust analyzer tests, 505 Python code-generation tests, recipe/route/coverage checks, SDK smoke tests, the Linux C runtime suite, and Linux/Windows/macOS CI. Windows real-ROM checks exercised SRAM write validation and the six-title consumer generation recipes. These results do not establish cross-build netplay compatibility.
The attached Windows CLI is self-contained. Game ROMs and generated game code are not included.